Implement now abstract method

This commit is contained in:
smoogipoo 2020-11-13 14:58:32 +09:00
parent 7085b25898
commit beb6bbd2a1
1 changed files with 2 additions and 0 deletions

View File

@ -59,6 +59,8 @@ protected virtual DrawablePool<TDrawable> CreatePool<TDrawable>(int initialSize,
where TDrawable : DrawableHitObject, new()
=> new OsuDrawablePool<TDrawable>(Playfield.CheckHittable, Playfield.OnHitObjectLoaded, initialSize, maximumSize);
public override DrawableHitObject<OsuHitObject> CreateDrawableRepresentation(OsuHitObject h) => null;
protected override HitObjectLifetimeEntry CreateLifetimeEntry(OsuHitObject hitObject) => new OsuHitObjectLifetimeEntry(hitObject);
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; // always show the gameplay cursor