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https://github.com/ppy/osu
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Merge pull request #5576 from Joehuu/update-direct-categories-sorting
Update osu!direct categories sorting with web changes
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commit
be02019f5f
@ -27,24 +27,25 @@ namespace osu.Game.Online.API.Requests
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}
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// ReSharper disable once ImpureMethodCallOnReadonlyValueField
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protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={(int)searchCategory}&sort={sortCriteria.ToString().ToLowerInvariant()}_{directionString}";
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protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={searchCategory.ToString().ToLowerInvariant()}&sort={sortCriteria.ToString().ToLowerInvariant()}_{directionString}";
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}
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public enum BeatmapSearchCategory
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{
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Any = 7,
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Any,
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[Description("Ranked & Approved")]
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RankedApproved = 0,
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Qualified = 3,
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Loved = 8,
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Favourites = 2,
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[Description("Has Leaderboard")]
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Leaderboard,
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Ranked,
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Qualified,
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Loved,
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Favourites,
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[Description("Pending & WIP")]
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PendingWIP = 4,
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Graveyard = 5,
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Pending,
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Graveyard,
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[Description("My Maps")]
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MyMaps = 6,
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Mine,
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}
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}
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@ -18,6 +18,7 @@ namespace osu.Game.Overlays.Direct
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protected override Color4 BackgroundColour => OsuColour.FromHex(@"384552");
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protected override DirectSortCriteria DefaultTab => DirectSortCriteria.Ranked;
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protected override BeatmapSearchCategory DefaultCategory => BeatmapSearchCategory.Leaderboard;
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protected override Drawable CreateSupplementaryControls() => rulesetSelector = new DirectRulesetSelector();
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@ -26,6 +26,7 @@ namespace osu.Game.Overlays.SearchableList
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protected abstract Color4 BackgroundColour { get; }
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protected abstract T DefaultTab { get; }
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protected abstract U DefaultCategory { get; }
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protected virtual Drawable CreateSupplementaryControls() => null;
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/// <summary>
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@ -109,6 +110,9 @@ namespace osu.Game.Overlays.SearchableList
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Tabs.Current.Value = DefaultTab;
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Tabs.Current.TriggerChange();
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DisplayStyleControl.Dropdown.Current.Value = DefaultCategory;
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DisplayStyleControl.Dropdown.Current.TriggerChange();
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}
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[BackgroundDependencyLoader]
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@ -12,6 +12,7 @@ namespace osu.Game.Overlays.Social
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{
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protected override Color4 BackgroundColour => OsuColour.FromHex(@"47253a");
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protected override SocialSortCriteria DefaultTab => SocialSortCriteria.Rank;
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protected override SortDirection DefaultCategory => SortDirection.Ascending;
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public FilterControl()
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{
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@ -14,6 +14,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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{
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protected override Color4 BackgroundColour => OsuColour.FromHex(@"362e42");
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protected override PrimaryFilter DefaultTab => PrimaryFilter.Open;
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protected override SecondaryFilter DefaultCategory => SecondaryFilter.Public;
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protected override float ContentHorizontalPadding => base.ContentHorizontalPadding + OsuScreen.HORIZONTAL_OVERFLOW_PADDING;
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