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Rename method
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@ -498,7 +498,7 @@ namespace osu.Game.Screens.Edit
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if (isNewBeatmap || HasUnsavedChanges)
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{
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dialogOverlay?.Push(new PromptForSaveDialog(confirmExit, confirmExitWithSave, cancelPendingDifficultySwitch));
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dialogOverlay?.Push(new PromptForSaveDialog(confirmExit, confirmExitWithSave, cancelExit));
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return true;
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}
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}
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@ -750,7 +750,7 @@ namespace osu.Game.Screens.Edit
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loader.ScheduleDifficultySwitch(beatmapInfo);
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}
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private void cancelPendingDifficultySwitch()
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private void cancelExit()
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{
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if (loader == null)
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return;
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