Rename parameter on `LegacySpriteText` to better imply the maximum size is per glyph

This commit is contained in:
Dean Herbert 2023-09-20 12:59:40 +09:00
parent 8e16b1d507
commit bd66285bd4
1 changed files with 4 additions and 4 deletions

View File

@ -13,7 +13,7 @@ namespace osu.Game.Skinning
public sealed partial class LegacySpriteText : OsuSpriteText
{
private readonly LegacyFont font;
private readonly Vector2? maxSize;
private readonly Vector2? maxSizePerGlyph;
private LegacyGlyphStore glyphStore = null!;
@ -21,10 +21,10 @@ public sealed partial class LegacySpriteText : OsuSpriteText
protected override char[] FixedWidthExcludeCharacters => new[] { ',', '.', '%', 'x' };
public LegacySpriteText(LegacyFont font, Vector2? maxSize = null)
public LegacySpriteText(LegacyFont font, Vector2? maxSizePerGlyph = null)
{
this.font = font;
this.maxSize = maxSize;
this.maxSizePerGlyph = maxSizePerGlyph;
Shadow = false;
UseFullGlyphHeight = false;
@ -36,7 +36,7 @@ private void load(ISkinSource skin)
Font = new FontUsage(skin.GetFontPrefix(font), 1, fixedWidth: true);
Spacing = new Vector2(-skin.GetFontOverlap(font), 0);
glyphStore = new LegacyGlyphStore(skin, maxSize);
glyphStore = new LegacyGlyphStore(skin, maxSizePerGlyph);
}
protected override TextBuilder CreateTextBuilder(ITexturedGlyphLookupStore store) => base.CreateTextBuilder(glyphStore);