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Ensure tests cannot run forever
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Game.Replays;
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@ -160,10 +161,7 @@ namespace osu.Game.Tests.NonVisual
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[Test]
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public void TestRewindInsideImportantSection()
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{
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// fast forward to important section
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while (handler.SetFrameFromTime(3000) != null)
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{
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}
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fastForwardToPoint(3000);
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setTime(4000, 4000);
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confirmCurrentFrame(4);
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@ -205,10 +203,7 @@ namespace osu.Game.Tests.NonVisual
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[Test]
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public void TestRewindOutOfImportantSection()
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{
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// fast forward to important section
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while (handler.SetFrameFromTime(3500) != null)
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{
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}
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fastForwardToPoint(3500);
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confirmCurrentFrame(3);
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confirmNextFrame(4);
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@ -227,6 +222,15 @@ namespace osu.Game.Tests.NonVisual
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confirmNextFrame(2);
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}
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private void fastForwardToPoint(double destination)
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{
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for (int i = 0; i < 1000; i++)
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if (handler.SetFrameFromTime(destination) == null)
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return;
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throw new TimeoutException("Seek was never fulfilled");
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}
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private void setTime(double set, double? expect)
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{
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Assert.AreEqual(expect, handler.SetFrameFromTime(set));
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