mirror of
https://github.com/ppy/osu
synced 2024-12-15 19:36:34 +00:00
Merge pull request #186 from peppy/general-fixes
General UI improvements.
This commit is contained in:
commit
bd4ba32ebc
@ -1 +1 @@
|
||||
Subproject commit 7022964256829c7fab596ce34ad70d09f6433bcf
|
||||
Subproject commit 34193c7f15aba3520f73f8ca36c0fbc9cd3951d4
|
@ -4,18 +4,11 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Game.Database;
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawable
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
class BeatmapGroup : IStateful<BeatmapGroupState>
|
||||
{
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
@ -11,9 +12,8 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawable
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
class BeatmapPanel : Panel
|
||||
{
|
@ -2,21 +2,19 @@
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawable
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
class BeatmapSetHeader : Panel
|
||||
{
|
||||
@ -31,7 +29,7 @@ namespace osu.Game.Beatmaps.Drawable
|
||||
this.beatmap = beatmap;
|
||||
Hidden = false;
|
||||
|
||||
Children = new Framework.Graphics.Drawable[]
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new PanelBackground(beatmap)
|
||||
{
|
||||
@ -158,7 +156,6 @@ namespace osu.Game.Beatmaps.Drawable
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game)
|
||||
{
|
||||
//todo: masking check
|
||||
new BeatmapBackground(working)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
@ -1,13 +1,13 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawable
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
class DifficultyIcon : Container
|
||||
{
|
@ -8,7 +8,7 @@ using osu.Framework.Input;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawable
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
class Panel : Container, IStateful<PanelSelectedState>
|
||||
{
|
||||
@ -17,9 +17,9 @@ namespace osu.Game.Beatmaps.Drawable
|
||||
public bool Hidden = true;
|
||||
private Container nestedContainer;
|
||||
|
||||
protected override Container<Framework.Graphics.Drawable> Content => nestedContainer;
|
||||
protected override Container<Drawable> Content => nestedContainer;
|
||||
|
||||
public Panel()
|
||||
protected Panel()
|
||||
{
|
||||
Height = MAX_HEIGHT;
|
||||
RelativeSizeAxes = Axes.X;
|
@ -144,7 +144,7 @@ namespace osu.Game.Database
|
||||
var beatmapSetInfo = Query<BeatmapSetInfo>().FirstOrDefault(s => s.BeatmapSetID == beatmapInfo.BeatmapSetID);
|
||||
|
||||
//we need metadata
|
||||
GetChildren(beatmapSetInfo, false);
|
||||
GetChildren(beatmapSetInfo);
|
||||
|
||||
if (beatmapSetInfo == null)
|
||||
throw new InvalidOperationException($@"Beatmap set {beatmapInfo.BeatmapSetID} is not in the local database.");
|
||||
@ -181,7 +181,7 @@ namespace osu.Game.Database
|
||||
return connection.GetAllWithChildren(filter, recursive);
|
||||
}
|
||||
|
||||
public T GetChildren<T>(T item, bool recursive = true)
|
||||
public T GetChildren<T>(T item, bool recursive = false)
|
||||
{
|
||||
if (item == null) return default(T);
|
||||
|
||||
|
@ -2,18 +2,15 @@
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Allocation;
|
||||
|
||||
namespace osu.Game.Graphics.Background
|
||||
namespace osu.Game.Graphics.Backgrounds
|
||||
{
|
||||
public class Background : BufferedContainer
|
||||
{
|
||||
@ -31,7 +28,8 @@ namespace osu.Game.Graphics.Background
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = Color4.DarkGray
|
||||
Colour = Color4.DarkGray,
|
||||
FillMode = FillMode.Fill,
|
||||
});
|
||||
}
|
||||
|
||||
@ -41,11 +39,5 @@ namespace osu.Game.Graphics.Background
|
||||
if (!string.IsNullOrEmpty(textureName))
|
||||
Sprite.Texture = textures.Get(textureName);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
Sprite.Scale = new Vector2(Math.Max(DrawSize.X / Sprite.DrawSize.X, DrawSize.Y / Sprite.DrawSize.Y));
|
||||
}
|
||||
}
|
||||
}
|
@ -19,9 +19,6 @@ namespace osu.Game.Graphics.UserInterface.Volume
|
||||
|
||||
private VolumeMeter volumeMeterMaster;
|
||||
|
||||
private FlowContainer content;
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
private void volumeChanged(object sender, EventArgs e)
|
||||
{
|
||||
Show();
|
||||
@ -34,14 +31,23 @@ namespace osu.Game.Graphics.UserInterface.Volume
|
||||
Anchor = Anchor.BottomRight;
|
||||
Origin = Anchor.BottomRight;
|
||||
|
||||
AddInternal(content = new FlowContainer
|
||||
Children = new Drawable[]
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
Margin = new MarginPadding { Left = 10, Right = 10, Top = 30, Bottom = 30 },
|
||||
Spacing = new Vector2(15, 0),
|
||||
});
|
||||
new FlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
Margin = new MarginPadding { Left = 10, Right = 10, Top = 30, Bottom = 30 },
|
||||
Spacing = new Vector2(15, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
volumeMeterMaster = new VolumeMeter("Master"),
|
||||
volumeMeterEffect = new VolumeMeter("Effects"),
|
||||
volumeMeterMusic = new VolumeMeter("Music")
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -52,12 +58,9 @@ namespace osu.Game.Graphics.UserInterface.Volume
|
||||
VolumeSample.ValueChanged += volumeChanged;
|
||||
VolumeTrack.ValueChanged += volumeChanged;
|
||||
|
||||
Add(new[]
|
||||
{
|
||||
volumeMeterMaster = new VolumeMeter("Master", VolumeGlobal),
|
||||
new VolumeMeter("Effects", VolumeSample),
|
||||
new VolumeMeter("Music", VolumeTrack)
|
||||
});
|
||||
volumeMeterMaster.Bindable = VolumeGlobal;
|
||||
volumeMeterEffect.Bindable = VolumeSample;
|
||||
volumeMeterMusic.Bindable = VolumeTrack;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
@ -81,6 +84,9 @@ namespace osu.Game.Graphics.UserInterface.Volume
|
||||
|
||||
ScheduledDelegate popOutDelegate;
|
||||
|
||||
private VolumeMeter volumeMeterEffect;
|
||||
private VolumeMeter volumeMeterMusic;
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
ClearTransformations();
|
||||
|
@ -13,11 +13,10 @@ namespace osu.Game.Graphics.UserInterface.Volume
|
||||
internal class VolumeMeter : Container
|
||||
{
|
||||
private Box meterFill;
|
||||
private BindableDouble volume;
|
||||
public BindableDouble Bindable;
|
||||
|
||||
public VolumeMeter(string meterName, BindableDouble volume)
|
||||
public VolumeMeter(string meterName)
|
||||
{
|
||||
this.volume = volume;
|
||||
Size = new Vector2(40, 180);
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -65,10 +64,10 @@ namespace osu.Game.Graphics.UserInterface.Volume
|
||||
|
||||
public double Volume
|
||||
{
|
||||
get { return volume.Value; }
|
||||
get { return Bindable.Value; }
|
||||
private set
|
||||
{
|
||||
volume.Value = value;
|
||||
Bindable.Value = value;
|
||||
updateFill();
|
||||
}
|
||||
}
|
||||
|
@ -392,7 +392,8 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
sprite = new Sprite
|
||||
{
|
||||
Colour = new Color4(150, 150, 150, 255)
|
||||
Colour = new Color4(150, 150, 150, 255),
|
||||
FillMode = FillMode.Fill,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
@ -410,12 +411,6 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg4");
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
sprite.Scale = new Vector2(Math.Max(DrawSize.X / sprite.DrawSize.X, DrawSize.Y / sprite.DrawSize.Y));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -104,11 +104,13 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
tooltip1 = new SpriteText
|
||||
{
|
||||
Shadow = true,
|
||||
TextSize = 22,
|
||||
Font = @"Exo2.0-Bold",
|
||||
},
|
||||
tooltip2 = new SpriteText
|
||||
{
|
||||
Shadow = true,
|
||||
TextSize = 16
|
||||
}
|
||||
}
|
||||
|
@ -5,7 +5,7 @@ using osu.Framework.Allocation;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Background;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
|
||||
namespace osu.Game.Screens.Backgrounds
|
||||
{
|
||||
|
@ -1,7 +1,7 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Graphics.Background;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
|
||||
namespace osu.Game.Screens.Backgrounds
|
||||
{
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics.Background;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
|
||||
namespace osu.Game.Screens.Backgrounds
|
||||
{
|
||||
|
@ -1,4 +1,5 @@
|
||||
using OpenTK;
|
||||
using System;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -61,7 +62,7 @@ namespace osu.Game.Screens.Select
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Texture = beatmap.Background,
|
||||
Scale = new Vector2(1366 / beatmap.Background.Width * 0.6f),
|
||||
FillMode = FillMode.Fill,
|
||||
},
|
||||
},
|
||||
},
|
||||
|
@ -1,17 +1,17 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Caching;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Game.Beatmaps.Drawable;
|
||||
using osu.Game.Database;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Caching;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Game.Database;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
{
|
||||
class CarouselContainer : ScrollContainer
|
||||
|
@ -16,7 +16,6 @@ using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawable;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
@ -24,6 +23,8 @@ using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Framework;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
{
|
||||
@ -33,11 +34,10 @@ namespace osu.Game.Screens.Select
|
||||
private BeatmapDatabase database;
|
||||
protected override BackgroundMode CreateBackground() => new BackgroundModeBeatmap(Beatmap);
|
||||
|
||||
private CarouselContainer carousell;
|
||||
private CarouselContainer carousel;
|
||||
private TrackManager trackManager;
|
||||
private Container backgroundWedgesContainer;
|
||||
|
||||
private static readonly Vector2 wedged_container_size = new Vector2(700, 225);
|
||||
private static readonly Vector2 wedged_container_size = new Vector2(0.5f, 225);
|
||||
private static readonly Vector2 wedged_container_shear = new Vector2(0.15f, 0);
|
||||
private static readonly Vector2 wedged_container_start_position = new Vector2(0, 50);
|
||||
private BeatmapInfoOverlay wedgedBeatmapInfoOverlay;
|
||||
@ -45,46 +45,60 @@ namespace osu.Game.Screens.Select
|
||||
private static readonly Vector2 BACKGROUND_BLUR = new Vector2(20);
|
||||
private CancellationTokenSource initialAddSetsTask;
|
||||
|
||||
class WedgeBackground : Container
|
||||
{
|
||||
public WedgeBackground()
|
||||
{
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(1, 0.5f),
|
||||
Colour = new Color4(0, 0, 0, 0.5f),
|
||||
Shear = new Vector2(0.15f, 0),
|
||||
EdgeSmoothness = new Vector2(2, 0),
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativePositionAxes = Axes.Y,
|
||||
Size = new Vector2(1, -0.5f),
|
||||
Position = new Vector2(0, 1),
|
||||
Colour = new Color4(0, 0, 0, 0.5f),
|
||||
Shear = new Vector2(-0.15f, 0),
|
||||
EdgeSmoothness = new Vector2(2, 0),
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
/// <param name="database">Optionally provide a database to use instead of the OsuGame one.</param>
|
||||
public PlaySongSelect(BeatmapDatabase database = null)
|
||||
{
|
||||
this.database = database;
|
||||
|
||||
const float scrollWidth = 640;
|
||||
const float carouselWidth = 640;
|
||||
const float bottomToolHeight = 50;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
backgroundWedgesContainer = new Container
|
||||
new ParallaxContainer
|
||||
{
|
||||
ParallaxAmount = 0.005f,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = Vector2.One,
|
||||
Padding = new MarginPadding { Right = scrollWidth },
|
||||
Children = new[]
|
||||
Children = new []
|
||||
{
|
||||
new Box
|
||||
new WedgeBackground
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(1, 0.5f),
|
||||
Colour = new Color4(0, 0, 0, 0.5f),
|
||||
Shear = new Vector2(0.15f, 0),
|
||||
EdgeSmoothness = new Vector2(2, 0),
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativePositionAxes = Axes.Y,
|
||||
Size = new Vector2(1, -0.5f),
|
||||
Position = new Vector2(0, 1),
|
||||
Colour = new Color4(0, 0, 0, 0.5f),
|
||||
Shear = new Vector2(-0.15f, 0),
|
||||
EdgeSmoothness = new Vector2(2, 0),
|
||||
Padding = new MarginPadding { Right = carouselWidth * 0.76f },
|
||||
},
|
||||
}
|
||||
},
|
||||
carousell = new CarouselContainer
|
||||
carousel = new CarouselContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Size = new Vector2(scrollWidth, 1),
|
||||
Size = new Vector2(carouselWidth, 1),
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
},
|
||||
@ -93,6 +107,7 @@ namespace osu.Game.Screens.Select
|
||||
Alpha = 0,
|
||||
Position = wedged_container_start_position,
|
||||
Size = wedged_container_size,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Shear = wedged_container_shear,
|
||||
Margin = new MarginPadding { Top = 20, Right = 20, },
|
||||
Masking = true,
|
||||
@ -130,7 +145,7 @@ namespace osu.Game.Screens.Select
|
||||
Colour = new Color4(238, 51, 153, 255),
|
||||
Action = () => Push(new Player
|
||||
{
|
||||
BeatmapInfo = carousell.SelectedGroup.SelectedPanel.Beatmap,
|
||||
BeatmapInfo = carousel.SelectedGroup.SelectedPanel.Beatmap,
|
||||
PreferredPlayMode = playMode.Value
|
||||
})
|
||||
},
|
||||
@ -242,7 +257,7 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
private void selectBeatmap(BeatmapInfo beatmap)
|
||||
{
|
||||
carousell.SelectBeatmap(beatmap);
|
||||
carousel.SelectBeatmap(beatmap);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -286,15 +301,15 @@ namespace osu.Game.Screens.Select
|
||||
//this likely won't scale so well, but allows us to completely async the loading flow.
|
||||
Task.WhenAll(group.BeatmapPanels.Select(panel => panel.Preload(game))).ContinueWith(task => Schedule(delegate
|
||||
{
|
||||
carousell.AddGroup(group);
|
||||
carousel.AddGroup(group);
|
||||
|
||||
if (Beatmap == null)
|
||||
carousell.SelectBeatmap(beatmapSet.Beatmaps.First());
|
||||
carousel.SelectBeatmap(beatmapSet.Beatmaps.First());
|
||||
else
|
||||
{
|
||||
var panel = group.BeatmapPanels.FirstOrDefault(p => p.Beatmap.Equals(Beatmap.BeatmapInfo));
|
||||
if (panel != null)
|
||||
carousell.SelectGroup(group, panel);
|
||||
carousel.SelectGroup(group, panel);
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
@ -70,9 +70,9 @@
|
||||
<Compile Include="Beatmaps\Beatmap.cs" />
|
||||
<Compile Include="Beatmaps\Formats\ConstructableBeatmapDecoder.cs" />
|
||||
<Compile Include="Beatmaps\WorkingBeatmap.cs" />
|
||||
<Compile Include="Beatmaps\Drawable\BeatmapSetHeader.cs" />
|
||||
<Compile Include="Beatmaps\Drawable\DifficultyIcon.cs" />
|
||||
<Compile Include="Beatmaps\Drawable\Panel.cs" />
|
||||
<Compile Include="Beatmaps\Drawables\BeatmapSetHeader.cs" />
|
||||
<Compile Include="Beatmaps\Drawables\DifficultyIcon.cs" />
|
||||
<Compile Include="Beatmaps\Drawables\Panel.cs" />
|
||||
<Compile Include="Modes\Objects\Drawables\DrawableHitObject.cs" />
|
||||
<Compile Include="Modes\Objects\HitObject.cs" />
|
||||
<Compile Include="Modes\Objects\HitObjectConverter.cs" />
|
||||
@ -107,8 +107,8 @@
|
||||
<Compile Include="Screens\Select\MatchSongSelect.cs" />
|
||||
<Compile Include="Screens\OsuGameMode.cs" />
|
||||
<Compile Include="Screens\Play\ModSelect.cs" />
|
||||
<Compile Include="Beatmaps\Drawable\BeatmapGroup.cs" />
|
||||
<Compile Include="Beatmaps\Drawable\BeatmapPanel.cs" />
|
||||
<Compile Include="Beatmaps\Drawables\BeatmapGroup.cs" />
|
||||
<Compile Include="Beatmaps\Drawables\BeatmapPanel.cs" />
|
||||
<Compile Include="Screens\Play\Player.cs" />
|
||||
<Compile Include="Screens\Charts\ChartListing.cs" />
|
||||
<Compile Include="Modes\PlayMode.cs" />
|
||||
@ -125,7 +125,7 @@
|
||||
<Compile Include="Graphics\UserInterface\RollingCounter.cs" />
|
||||
<Compile Include="Graphics\UserInterface\Volume\VolumeControlReceptor.cs" />
|
||||
<Compile Include="Input\GlobalHotkeys.cs" />
|
||||
<Compile Include="Graphics\Background\Background.cs" />
|
||||
<Compile Include="Graphics\Backgrounds\Background.cs" />
|
||||
<Compile Include="Graphics\Containers\ParallaxContainer.cs" />
|
||||
<Compile Include="Graphics\Cursor\OsuCursorContainer.cs" />
|
||||
<Compile Include="Graphics\Processing\RatioAdjust.cs" />
|
||||
|
Loading…
Reference in New Issue
Block a user