diff --git a/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskContainer.cs b/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskContainer.cs index 4cfca2c93a..cbe064d179 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskContainer.cs +++ b/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskContainer.cs @@ -25,10 +25,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers public event Action MaskSelectionRequested; - /// - /// All the s with == true. - /// - public IEnumerable AliveMasks => AliveInternalChildren.Cast(); + private IEnumerable aliveMasks => AliveInternalChildren.Cast(); public MaskContainer() { @@ -64,7 +61,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers /// The rectangle to perform a selection on in screen-space coordinates. public void Select(RectangleF rect) { - foreach (var mask in AliveMasks) + foreach (var mask in aliveMasks) { if (mask.IsPresent && rect.Contains(mask.SelectionPoint)) mask.Select(); @@ -74,7 +71,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers /// /// Deselects all selected s. /// - public void DeselectAll() => AliveMasks.ToList().ForEach(m => m.Deselect()); + public void DeselectAll() => aliveMasks.ToList().ForEach(m => m.Deselect()); private void onMaskSelected(HitObjectMask mask) => MaskSelected?.Invoke(mask); private void onMaskDeselected(HitObjectMask mask) => MaskDeselected?.Invoke(mask);