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Add extended test coverage
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@ -138,10 +138,31 @@ namespace osu.Game.Tests.NonVisual.Skinning
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Assert.IsNotNull(texture);
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Assert.IsNotNull(texture);
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Assert.That(texture.ScaleAdjust, Is.EqualTo(1));
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Assert.That(texture.ScaleAdjust, Is.EqualTo(1));
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texture = legacySkin.GetTexture("hitcircle@2x");
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var twoTimesTexture = legacySkin.GetTexture("hitcircle@2x");
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Assert.IsNotNull(twoTimesTexture);
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Assert.That(twoTimesTexture.ScaleAdjust, Is.EqualTo(1));
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Assert.AreNotEqual(texture, twoTimesTexture);
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}
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[Test]
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public void TestAllowHighResolutionSprites()
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{
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var textureStore = new TestTextureStore("hitcircle", "hitcircle@2x");
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var legacySkin = new TestLegacySkin(textureStore) { HighResolutionSprites = true };
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var texture = legacySkin.GetTexture("hitcircle");
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Assert.IsNotNull(texture);
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Assert.IsNotNull(texture);
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Assert.That(texture.ScaleAdjust, Is.EqualTo(1));
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Assert.That(texture.ScaleAdjust, Is.EqualTo(2));
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var twoTimesTexture = legacySkin.GetTexture("hitcircle@2x");
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Assert.IsNotNull(twoTimesTexture);
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Assert.That(twoTimesTexture.ScaleAdjust, Is.EqualTo(2));
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Assert.AreEqual(texture, twoTimesTexture);
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}
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}
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private class TestLegacySkin : LegacySkin
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private class TestLegacySkin : LegacySkin
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