Fix HandleFrame crashing when not playing

This commit is contained in:
smoogipoo 2021-05-31 10:02:02 +09:00
parent be0605450b
commit bca8a9ea53
1 changed files with 3 additions and 0 deletions

View File

@ -235,6 +235,9 @@ public void HandleFrame(ReplayFrame frame)
{
Debug.Assert(ThreadSafety.IsUpdateThread);
if (!IsPlaying)
return;
if (frame is IConvertibleReplayFrame convertible)
pendingFrames.Enqueue(convertible.ToLegacy(currentBeatmap));