diff --git a/osu.Game/Modes/Mods/IApplyableMod.cs b/osu.Game/Modes/Mods/IApplicableMod.cs
similarity index 91%
rename from osu.Game/Modes/Mods/IApplyableMod.cs
rename to osu.Game/Modes/Mods/IApplicableMod.cs
index 5db952a4db..25d0f8d701 100644
--- a/osu.Game/Modes/Mods/IApplyableMod.cs
+++ b/osu.Game/Modes/Mods/IApplicableMod.cs
@@ -11,7 +11,7 @@ namespace osu.Game.Modes.Mods
/// An interface for mods that are applied to a HitRenderer.
///
/// The type of HitObject the HitRenderer contains.
- public interface IApplyableMod
+ public interface IApplicableMod
where TObject : HitObject
{
///
diff --git a/osu.Game/Modes/Mods/Mod.cs b/osu.Game/Modes/Mods/Mod.cs
index 40940e9690..6a720a3574 100644
--- a/osu.Game/Modes/Mods/Mod.cs
+++ b/osu.Game/Modes/Mods/Mod.cs
@@ -149,7 +149,7 @@ namespace osu.Game.Modes.Mods
public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail) };
}
- public abstract class ModAutoplay : ModAutoplay, IApplyableMod
+ public abstract class ModAutoplay : ModAutoplay, IApplicableMod
where T : HitObject
{
protected abstract Score CreateReplayScore(Beatmap beatmap);
diff --git a/osu.Game/Modes/UI/HitRenderer.cs b/osu.Game/Modes/UI/HitRenderer.cs
index f124dd24ed..b7775a8f96 100644
--- a/osu.Game/Modes/UI/HitRenderer.cs
+++ b/osu.Game/Modes/UI/HitRenderer.cs
@@ -104,7 +104,7 @@ namespace osu.Game.Modes.UI
foreach (var mod in mods)
{
- var applyable = mod as IApplyableMod;
+ var applyable = mod as IApplicableMod;
applyable?.Apply(this);
}
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index 0ae1e049c8..df74ca6b5e 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -91,7 +91,7 @@
-
+