diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModAutoplay.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModAutoplay.cs index 8fdab9f1f9..616a9c362d 100644 --- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModAutoplay.cs +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModAutoplay.cs @@ -17,6 +17,18 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods { public partial class TestSceneOsuModAutoplay : OsuModTestScene { + [Test] + public void TestCursorPositionStoredToJudgement() + { + CreateModTest(new ModTestData + { + Autoplay = true, + PassCondition = () => + Player.ScoreProcessor.JudgedHits >= 1 + && Player.ScoreProcessor.HitEvents.Any(e => e.Position != null) + }); + } + [Test] public void TestSpmUnaffectedByRateAdjust() => runSpmTest(new OsuModDaycore diff --git a/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs b/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs index ab07ac3e9d..f97be0d7ff 100644 --- a/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs +++ b/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs @@ -2,6 +2,8 @@ // See the LICENCE file in the repository root for full licence text. using System; +using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Osu.Judgements; using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Osu.Scoring @@ -13,6 +15,9 @@ namespace osu.Game.Rulesets.Osu.Scoring { } + protected override HitEvent CreateHitEvent(JudgementResult result) + => base.CreateHitEvent(result).With((result as OsuHitCircleJudgementResult)?.CursorPositionAtHit); + protected override double ComputeTotalScore(double comboProgress, double accuracyProgress, double bonusPortion) { return 700000 * comboProgress