Merge pull request #23717 from peppy/fix-accuracy-heatmap

Fix accuracy heatmap not working since scoring changes
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Dean Herbert 2023-06-01 14:41:58 +09:00 committed by GitHub
commit bbc5b86077
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2 changed files with 17 additions and 0 deletions

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@ -17,6 +17,18 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
{
public partial class TestSceneOsuModAutoplay : OsuModTestScene
{
[Test]
public void TestCursorPositionStoredToJudgement()
{
CreateModTest(new ModTestData
{
Autoplay = true,
PassCondition = () =>
Player.ScoreProcessor.JudgedHits >= 1
&& Player.ScoreProcessor.HitEvents.Any(e => e.Position != null)
});
}
[Test]
public void TestSpmUnaffectedByRateAdjust()
=> runSpmTest(new OsuModDaycore

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@ -2,6 +2,8 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Osu.Judgements;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Scoring
@ -13,6 +15,9 @@ namespace osu.Game.Rulesets.Osu.Scoring
{
}
protected override HitEvent CreateHitEvent(JudgementResult result)
=> base.CreateHitEvent(result).With((result as OsuHitCircleJudgementResult)?.CursorPositionAtHit);
protected override double ComputeTotalScore(double comboProgress, double accuracyProgress, double bonusPortion)
{
return 700000 * comboProgress