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Reapply IWorkingBeatmap
nullability fixed
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@ -37,12 +37,12 @@ namespace osu.Game.Beatmaps
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/// <summary>
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/// Retrieves the <see cref="IBeatmap"/> which this <see cref="IWorkingBeatmap"/> represents.
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/// </summary>
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IBeatmap Beatmap { get; }
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IBeatmap? Beatmap { get; }
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/// <summary>
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/// Retrieves the background for this <see cref="IWorkingBeatmap"/>.
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/// </summary>
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Texture Background { get; }
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Texture? Background { get; }
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/// <summary>
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/// Retrieves the <see cref="Waveform"/> for the <see cref="Track"/> of this <see cref="IWorkingBeatmap"/>.
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@ -57,12 +57,12 @@ namespace osu.Game.Beatmaps
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/// <summary>
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/// Retrieves the <see cref="Skin"/> which this <see cref="IWorkingBeatmap"/> provides.
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/// </summary>
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ISkin Skin { get; }
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ISkin? Skin { get; }
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/// <summary>
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/// Retrieves the <see cref="Track"/> which this <see cref="IWorkingBeatmap"/> has loaded.
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/// </summary>
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Track Track { get; }
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Track? Track { get; }
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/// <summary>
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/// Constructs a playable <see cref="IBeatmap"/> from <see cref="Beatmap"/> using the applicable converters for a specific <see cref="RulesetInfo"/>.
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@ -114,7 +114,7 @@ namespace osu.Game.Beatmaps
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/// Returns the stream of the file from the given storage path.
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/// </summary>
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/// <param name="storagePath">The storage path to the file.</param>
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Stream GetStream(string storagePath);
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Stream? GetStream(string storagePath);
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/// <summary>
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/// Beings loading the contents of this <see cref="IWorkingBeatmap"/> asynchronously.
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