Rename ControlItem -> ChannelListItem and associated classes

This commit is contained in:
Jai Sharma 2022-03-19 21:49:14 +00:00
parent 653bb47dd5
commit ba5a43b526
4 changed files with 14 additions and 14 deletions

View File

@ -12,13 +12,13 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat;
using osu.Game.Overlays;
using osu.Game.Overlays.Chat.ChannelControl;
using osu.Game.Overlays.Chat.ChannelList;
using osuTK;
namespace osu.Game.Tests.Visual.Online
{
[TestFixture]
public class TestSceneChannelControlItem : OsuTestScene
public class TestSceneChannelListItem : OsuTestScene
{
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink);
@ -34,7 +34,7 @@ namespace osu.Game.Tests.Visual.Online
createPrivateChannel("test user long name", 3),
};
private readonly Dictionary<Channel, ControlItem> channelMap = new Dictionary<Channel, ControlItem>();
private readonly Dictionary<Channel, ChannelListItem> channelMap = new Dictionary<Channel, ChannelListItem>();
private FillFlowContainer flow;
private OsuSpriteText selectedText;
@ -102,7 +102,7 @@ namespace osu.Game.Tests.Visual.Online
foreach (var channel in channels)
{
var item = new ControlItem(channel);
var item = new ChannelListItem(channel);
flow.Add(item);
channelMap.Add(channel, item);
item.OnRequestSelect += c => selected.Value = c;

View File

@ -18,9 +18,9 @@ using osu.Game.Online.Chat;
using osu.Game.Users.Drawables;
using osuTK;
namespace osu.Game.Overlays.Chat.ChannelControl
namespace osu.Game.Overlays.Chat.ChannelList
{
public class ControlItem : OsuClickableContainer
public class ChannelListItem : OsuClickableContainer
{
public event Action<Channel>? OnRequestSelect;
public event Action<Channel>? OnRequestLeave;
@ -34,7 +34,7 @@ namespace osu.Game.Overlays.Chat.ChannelControl
private Box? hoverBox;
private Box? selectBox;
private OsuSpriteText? text;
private ControlItemClose? close;
private ChannelListItemClose? close;
[Resolved]
private Bindable<Channel> selectedChannel { get; set; } = null!;
@ -42,7 +42,7 @@ namespace osu.Game.Overlays.Chat.ChannelControl
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
public ControlItem(Channel channel)
public ChannelListItem(Channel channel)
{
this.channel = channel;
}
@ -97,14 +97,14 @@ namespace osu.Game.Overlays.Chat.ChannelControl
RelativeSizeAxes = Axes.X,
Truncate = true,
},
new ControlItemMention
new ChannelListItemMention
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Margin = new MarginPadding { Right = 3 },
Mentions = { BindTarget = Mentions },
},
close = new ControlItemClose
close = new ChannelListItemClose
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,

View File

@ -10,9 +10,9 @@ using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osuTK;
namespace osu.Game.Overlays.Chat.ChannelControl
namespace osu.Game.Overlays.Chat.ChannelList
{
public class ControlItemClose : OsuAnimatedButton
public class ChannelListItemClose : OsuAnimatedButton
{
[BackgroundDependencyLoader]
private void load(OsuColour osuColour)

View File

@ -12,9 +12,9 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK;
namespace osu.Game.Overlays.Chat.ChannelControl
namespace osu.Game.Overlays.Chat.ChannelList
{
public class ControlItemMention : CircularContainer
public class ChannelListItemMention : CircularContainer
{
public readonly BindableInt Mentions = new BindableInt();