mirror of
https://github.com/ppy/osu
synced 2024-12-14 02:46:27 +00:00
Rename ControlItem
-> ChannelListItem
and associated classes
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parent
653bb47dd5
commit
ba5a43b526
@ -12,13 +12,13 @@ using osu.Game.Graphics.Sprites;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Chat;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Chat.ChannelControl;
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using osu.Game.Overlays.Chat.ChannelList;
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using osuTK;
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namespace osu.Game.Tests.Visual.Online
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{
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[TestFixture]
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public class TestSceneChannelControlItem : OsuTestScene
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public class TestSceneChannelListItem : OsuTestScene
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{
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[Cached]
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink);
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@ -34,7 +34,7 @@ namespace osu.Game.Tests.Visual.Online
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createPrivateChannel("test user long name", 3),
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};
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private readonly Dictionary<Channel, ControlItem> channelMap = new Dictionary<Channel, ControlItem>();
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private readonly Dictionary<Channel, ChannelListItem> channelMap = new Dictionary<Channel, ChannelListItem>();
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private FillFlowContainer flow;
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private OsuSpriteText selectedText;
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@ -102,7 +102,7 @@ namespace osu.Game.Tests.Visual.Online
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foreach (var channel in channels)
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{
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var item = new ControlItem(channel);
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var item = new ChannelListItem(channel);
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flow.Add(item);
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channelMap.Add(channel, item);
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item.OnRequestSelect += c => selected.Value = c;
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@ -18,9 +18,9 @@ using osu.Game.Online.Chat;
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using osu.Game.Users.Drawables;
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using osuTK;
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namespace osu.Game.Overlays.Chat.ChannelControl
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namespace osu.Game.Overlays.Chat.ChannelList
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{
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public class ControlItem : OsuClickableContainer
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public class ChannelListItem : OsuClickableContainer
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{
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public event Action<Channel>? OnRequestSelect;
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public event Action<Channel>? OnRequestLeave;
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@ -34,7 +34,7 @@ namespace osu.Game.Overlays.Chat.ChannelControl
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private Box? hoverBox;
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private Box? selectBox;
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private OsuSpriteText? text;
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private ControlItemClose? close;
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private ChannelListItemClose? close;
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[Resolved]
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private Bindable<Channel> selectedChannel { get; set; } = null!;
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@ -42,7 +42,7 @@ namespace osu.Game.Overlays.Chat.ChannelControl
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; } = null!;
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public ControlItem(Channel channel)
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public ChannelListItem(Channel channel)
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{
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this.channel = channel;
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}
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@ -97,14 +97,14 @@ namespace osu.Game.Overlays.Chat.ChannelControl
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RelativeSizeAxes = Axes.X,
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Truncate = true,
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},
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new ControlItemMention
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new ChannelListItemMention
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Margin = new MarginPadding { Right = 3 },
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Mentions = { BindTarget = Mentions },
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},
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close = new ControlItemClose
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close = new ChannelListItemClose
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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@ -10,9 +10,9 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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namespace osu.Game.Overlays.Chat.ChannelControl
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namespace osu.Game.Overlays.Chat.ChannelList
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{
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public class ControlItemClose : OsuAnimatedButton
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public class ChannelListItemClose : OsuAnimatedButton
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{
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[BackgroundDependencyLoader]
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private void load(OsuColour osuColour)
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@ -12,9 +12,9 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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namespace osu.Game.Overlays.Chat.ChannelControl
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namespace osu.Game.Overlays.Chat.ChannelList
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{
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public class ControlItemMention : CircularContainer
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public class ChannelListItemMention : CircularContainer
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{
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public readonly BindableInt Mentions = new BindableInt();
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