diff --git a/osu.Game.Rulesets.Mania/Skinning/LegacyBodyPiece.cs b/osu.Game.Rulesets.Mania/Skinning/LegacyBodyPiece.cs index 9ed25115d8..f1f72c8618 100644 --- a/osu.Game.Rulesets.Mania/Skinning/LegacyBodyPiece.cs +++ b/osu.Game.Rulesets.Mania/Skinning/LegacyBodyPiece.cs @@ -193,9 +193,11 @@ private void onMissFadeTimeChanged(ValueChangedEvent missFadeTimeChange { // colour and duration matches stable // transforms not applied to entire hold note in order to not affect hit lighting - holdNote.Head.FadeColour(Colour4.DarkGray, 60); - holdNote.Tail.FadeColour(Colour4.DarkGray, 60); - bodySprite?.FadeColour(Colour4.DarkGray, 60); + const double fade_duration = 60; + + holdNote.Head.FadeColour(Colour4.DarkGray, fade_duration); + holdNote.Tail.FadeColour(Colour4.DarkGray, fade_duration); + bodySprite?.FadeColour(Colour4.DarkGray, fade_duration); } }