mirror of
https://github.com/ppy/osu
synced 2024-12-29 02:12:43 +00:00
Expose break fade duration and add it in the calculation
This commit is contained in:
parent
d3657d82cd
commit
ba269a49ee
@ -1,6 +1,8 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Screens.Play;
|
||||||
|
|
||||||
namespace osu.Game.Beatmaps.Timing
|
namespace osu.Game.Beatmaps.Timing
|
||||||
{
|
{
|
||||||
public class BreakPeriod
|
public class BreakPeriod
|
||||||
@ -35,6 +37,6 @@ namespace osu.Game.Beatmaps.Timing
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="time">The time to check in milliseconds.</param>
|
/// <param name="time">The time to check in milliseconds.</param>
|
||||||
/// <returns>Whether the time falls within this <see cref="BreakPeriod"/>.</returns>
|
/// <returns>Whether the time falls within this <see cref="BreakPeriod"/>.</returns>
|
||||||
public bool Contains(double time) => time >= StartTime && time <= EndTime;
|
public bool Contains(double time) => time >= StartTime && time <= EndTime - BreakOverlay.BREAK_FADE_DURATION;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -17,7 +17,11 @@ namespace osu.Game.Screens.Play
|
|||||||
{
|
{
|
||||||
public class BreakOverlay : Container
|
public class BreakOverlay : Container
|
||||||
{
|
{
|
||||||
private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2;
|
/// <summary>
|
||||||
|
/// The duration of the break overlay fading.
|
||||||
|
/// </summary>
|
||||||
|
public const double BREAK_FADE_DURATION = BreakPeriod.MIN_BREAK_DURATION / 2;
|
||||||
|
|
||||||
private const float remaining_time_container_max_size = 0.3f;
|
private const float remaining_time_container_max_size = 0.3f;
|
||||||
private const int vertical_margin = 25;
|
private const int vertical_margin = 25;
|
||||||
|
|
||||||
@ -172,25 +176,25 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
using (BeginAbsoluteSequence(b.StartTime, true))
|
using (BeginAbsoluteSequence(b.StartTime, true))
|
||||||
{
|
{
|
||||||
fadeContainer.FadeIn(fade_duration);
|
fadeContainer.FadeIn(BREAK_FADE_DURATION);
|
||||||
breakArrows.Show(fade_duration);
|
breakArrows.Show(BREAK_FADE_DURATION);
|
||||||
|
|
||||||
remainingTimeAdjustmentBox
|
remainingTimeAdjustmentBox
|
||||||
.ResizeWidthTo(remaining_time_container_max_size, fade_duration, Easing.OutQuint)
|
.ResizeWidthTo(remaining_time_container_max_size, BREAK_FADE_DURATION, Easing.OutQuint)
|
||||||
.Delay(b.Duration - fade_duration)
|
.Delay(b.Duration - BREAK_FADE_DURATION)
|
||||||
.ResizeWidthTo(0);
|
.ResizeWidthTo(0);
|
||||||
|
|
||||||
remainingTimeBox
|
remainingTimeBox
|
||||||
.ResizeWidthTo(0, b.Duration - fade_duration)
|
.ResizeWidthTo(0, b.Duration - BREAK_FADE_DURATION)
|
||||||
.Then()
|
.Then()
|
||||||
.ResizeWidthTo(1);
|
.ResizeWidthTo(1);
|
||||||
|
|
||||||
remainingTimeCounter.CountTo(b.Duration).CountTo(0, b.Duration);
|
remainingTimeCounter.CountTo(b.Duration).CountTo(0, b.Duration);
|
||||||
|
|
||||||
using (BeginDelayedSequence(b.Duration - fade_duration, true))
|
using (BeginDelayedSequence(b.Duration - BREAK_FADE_DURATION, true))
|
||||||
{
|
{
|
||||||
fadeContainer.FadeOut(fade_duration);
|
fadeContainer.FadeOut(BREAK_FADE_DURATION);
|
||||||
breakArrows.Hide(fade_duration);
|
breakArrows.Hide(BREAK_FADE_DURATION);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user