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https://github.com/ppy/osu
synced 2025-01-29 17:23:03 +00:00
Revert usage of OsuGameTestScene
for TestSceneOsuGame
Turns out we likely don't want this, as it means the testing user (using a visual test browser) will not have access to their beatmaps. Can revisit at a future date if the temporary files are still an issue.
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@ -1,11 +1,32 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Platform;
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using osu.Game.Tests.Visual;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.EmptyFreeform.Tests
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{
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public class TestSceneOsuGame : OsuGameTestScene
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public class TestSceneOsuGame : OsuTestScene
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{
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[BackgroundDependencyLoader]
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private void load(GameHost host, OsuGameBase gameBase)
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{
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OsuGame game = new OsuGame();
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game.SetHost(host);
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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},
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game
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};
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}
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}
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}
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@ -1,11 +1,32 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Platform;
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using osu.Game.Tests.Visual;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Pippidon.Tests
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{
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public class TestSceneOsuGame : OsuGameTestScene
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public class TestSceneOsuGame : OsuTestScene
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{
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[BackgroundDependencyLoader]
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private void load(GameHost host, OsuGameBase gameBase)
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{
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OsuGame game = new OsuGame();
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game.SetHost(host);
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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},
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game
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};
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}
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}
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}
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@ -1,11 +1,32 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Platform;
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using osu.Game.Tests.Visual;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.EmptyScrolling.Tests
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{
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public class TestSceneOsuGame : OsuGameTestScene
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public class TestSceneOsuGame : OsuTestScene
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{
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[BackgroundDependencyLoader]
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private void load(GameHost host, OsuGameBase gameBase)
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{
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OsuGame game = new OsuGame();
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game.SetHost(host);
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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},
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game
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};
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}
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}
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}
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@ -1,11 +1,32 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Platform;
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using osu.Game.Tests.Visual;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Pippidon.Tests
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{
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public class TestSceneOsuGame : OsuGameTestScene
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public class TestSceneOsuGame : OsuTestScene
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{
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[BackgroundDependencyLoader]
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private void load(GameHost host, OsuGameBase gameBase)
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{
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OsuGame game = new OsuGame();
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game.SetHost(host);
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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},
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game
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};
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}
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}
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}
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@ -6,7 +6,11 @@ using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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@ -24,11 +28,12 @@ using osu.Game.Scoring;
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using osu.Game.Screens.Menu;
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using osu.Game.Skinning;
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using osu.Game.Utils;
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using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.Navigation
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{
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[TestFixture]
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public class TestSceneOsuGame : OsuGameTestScene
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public class TestSceneOsuGame : OsuTestScene
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{
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private IReadOnlyList<Type> requiredGameDependencies => new[]
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{
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@ -79,9 +84,37 @@ namespace osu.Game.Tests.Visual.Navigation
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typeof(PreviewTrackManager),
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};
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private OsuGame game;
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[Resolved]
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private OsuGameBase gameBase { get; set; }
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[Resolved]
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private GameHost host { get; set; }
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[SetUpSteps]
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public void SetUpSteps()
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{
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AddStep("create game", () =>
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{
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game = new OsuGame();
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game.SetHost(host);
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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},
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game
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};
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});
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AddUntilStep("wait for load", () => game.IsLoaded);
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}
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[Test]
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public void TestNullRulesetHandled()
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{
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@ -117,7 +150,7 @@ namespace osu.Game.Tests.Visual.Navigation
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{
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foreach (var type in requiredGameDependencies)
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{
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if (Game.Dependencies.Get(type) == null)
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if (game.Dependencies.Get(type) == null)
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throw new InvalidOperationException($"{type} has not been cached");
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}
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