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Tweak animation slightly
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@ -117,8 +117,9 @@ namespace osu.Game.Screens.Play
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Depth = float.MaxValue
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});
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Content.ScaleTo(0.85f, duration, Easing.OutQuint);
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Content.RotateTo(1, duration, Easing.OutQuint);
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Content.ScaleTo(0.85f, duration, Easing.OutQuart);
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Content.RotateTo(1, duration, Easing.OutQuart);
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Content.FadeColour(Color4.Gray, duration);
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}
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protected override void Update()
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