mirror of https://github.com/ppy/osu
Formatting fixes
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c5a3eff182
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@ -22,6 +22,7 @@ public float TextSize
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}
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private BeatmapInfo beatmap;
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public BeatmapInfo Beatmap
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{
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set
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@ -41,18 +42,9 @@ public BeatmapTitle()
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Children = new[]
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{
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beatmapTitle = new OsuSpriteText
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{
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Font = @"Exo2.0-BoldItalic",
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},
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beatmapDash = new OsuSpriteText
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{
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Font = @"Exo2.0-BoldItalic",
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},
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beatmapArtist = new OsuSpriteText
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{
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Font = @"Exo2.0-RegularItalic",
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},
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beatmapTitle = new OsuSpriteText { Font = @"Exo2.0-BoldItalic", },
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beatmapDash = new OsuSpriteText { Font = @"Exo2.0-BoldItalic", },
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beatmapArtist = new OsuSpriteText { Font = @"Exo2.0-RegularItalic", },
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};
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}
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@ -65,7 +57,6 @@ private void load(LocalisationEngine localisation)
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protected override void LoadComplete()
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{
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base.LoadComplete();
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updateText();
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}
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@ -74,7 +65,6 @@ private void updateText()
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if (beatmap == null)
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{
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beatmapTitle.Current = beatmapArtist.Current = null;
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beatmapTitle.Text = "Changing map";
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beatmapDash.Text = beatmapArtist.Text = string.Empty;
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}
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@ -16,7 +16,7 @@ public class ParticipantCount : FillFlowContainer
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public int Count
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{
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set { count.Text = value.ToString(); }
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set => count.Text = value.ToString();
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}
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public int? Max
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@ -31,8 +31,8 @@ public int? Max
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else
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{
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slash.FadeIn(transition_duration);
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max.FadeIn(transition_duration);
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max.Text = value.ToString();
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max.FadeIn(transition_duration);
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}
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}
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}
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