Merge pull request #21916 from Joehuu/remember-chat-textbox-per-channel

Save / sync chat text box messages per channel
This commit is contained in:
Bartłomiej Dach 2023-01-01 18:02:31 +01:00 committed by GitHub
commit b97d4b571e
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GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 92 additions and 8 deletions

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@ -530,6 +530,52 @@ namespace osu.Game.Tests.Visual.Online
});
}
[Test]
public void TestTextBoxSavePerChannel()
{
var testPMChannel = new Channel(testUser);
AddStep("show overlay", () => chatOverlay.Show());
joinTestChannel(0);
joinChannel(testPMChannel);
AddAssert("listing is visible", () => listingIsVisible);
AddStep("search for 'number 2'", () => chatOverlayTextBox.Text = "number 2");
AddAssert("'number 2' saved to selector", () => channelManager.CurrentChannel.Value.TextBoxMessage.Value == "number 2");
AddStep("select normal channel", () => clickDrawable(getChannelListItem(testChannel1)));
AddAssert("text box cleared on normal channel", () => chatOverlayTextBox.Text == string.Empty);
AddAssert("nothing saved on normal channel", () => channelManager.CurrentChannel.Value.TextBoxMessage.Value == string.Empty);
AddStep("type '727'", () => chatOverlayTextBox.Text = "727");
AddAssert("'727' saved to normal channel", () => channelManager.CurrentChannel.Value.TextBoxMessage.Value == "727");
AddStep("select PM channel", () => clickDrawable(getChannelListItem(testPMChannel)));
AddAssert("text box cleared on PM channel", () => chatOverlayTextBox.Text == string.Empty);
AddAssert("nothing saved on PM channel", () => channelManager.CurrentChannel.Value.TextBoxMessage.Value == string.Empty);
AddStep("type 'hello'", () => chatOverlayTextBox.Text = "hello");
AddAssert("'hello' saved to PM channel", () => channelManager.CurrentChannel.Value.TextBoxMessage.Value == "hello");
AddStep("select normal channel", () => clickDrawable(getChannelListItem(testChannel1)));
AddAssert("text box contains '727'", () => chatOverlayTextBox.Text == "727");
AddStep("select PM channel", () => clickDrawable(getChannelListItem(testPMChannel)));
AddAssert("text box contains 'hello'", () => chatOverlayTextBox.Text == "hello");
AddStep("click close button", () =>
{
ChannelListItemCloseButton closeButton = getChannelListItem(testPMChannel).ChildrenOfType<ChannelListItemCloseButton>().Single();
clickDrawable(closeButton);
});
AddAssert("listing is visible", () => listingIsVisible);
AddAssert("text box contains 'channel 2'", () => chatOverlayTextBox.Text == "number 2");
AddUntilStep("only channel 2 visible", () =>
{
IEnumerable<ChannelListingItem> listingItems = chatOverlay.ChildrenOfType<ChannelListingItem>()
.Where(item => item.IsPresent);
return listingItems.Count() == 1 && listingItems.Single().Channel == testChannel2;
});
}
private void joinTestChannel(int i)
{
AddStep($"Join test channel {i}", () => channelManager.JoinChannel(testChannels[i]));

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@ -50,6 +50,8 @@ namespace osu.Game.Tests.Visual.Online
private ChannelManager channelManager;
private TestStandAloneChatDisplay chatDisplay;
private TestStandAloneChatDisplay chatWithTextBox;
private TestStandAloneChatDisplay chatWithTextBox2;
private int messageIdSequence;
private Channel testChannel;
@ -78,7 +80,7 @@ namespace osu.Game.Tests.Visual.Online
private void reinitialiseDrawableDisplay()
{
Children = new[]
Children = new Drawable[]
{
chatDisplay = new TestStandAloneChatDisplay
{
@ -88,13 +90,28 @@ namespace osu.Game.Tests.Visual.Online
Size = new Vector2(400, 80),
Channel = { Value = testChannel },
},
new TestStandAloneChatDisplay(true)
new FillFlowContainer
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Margin = new MarginPadding(20),
Size = new Vector2(400, 150),
Channel = { Value = testChannel },
Children = new[]
{
chatWithTextBox = new TestStandAloneChatDisplay(true)
{
Margin = new MarginPadding(20),
Size = new Vector2(400, 150),
Channel = { Value = testChannel },
},
chatWithTextBox2 = new TestStandAloneChatDisplay(true)
{
Margin = new MarginPadding(20),
Size = new Vector2(400, 150),
Channel = { Value = testChannel },
},
}
}
};
}
@ -351,6 +368,13 @@ namespace osu.Game.Tests.Visual.Online
checkScrolledToBottom();
}
[Test]
public void TestTextBoxSync()
{
AddStep("type 'hello' to text box 1", () => chatWithTextBox.ChildrenOfType<StandAloneChatDisplay.ChatTextBox>().Single().Text = "hello");
AddAssert("text box 2 contains 'hello'", () => chatWithTextBox2.ChildrenOfType<StandAloneChatDisplay.ChatTextBox>().Single().Text == "hello");
}
private void fillChat(int count = 10)
{
AddStep("fill chat", () =>

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@ -98,6 +98,11 @@ namespace osu.Game.Online.Chat
/// </summary>
public Bindable<Message> HighlightedMessage = new Bindable<Message>();
/// <summary>
/// The current text box message while in this <see cref="Channel"/>.
/// </summary>
public Bindable<string> TextBoxMessage = new Bindable<string>(string.Empty);
[JsonConstructor]
public Channel()
{

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@ -111,8 +111,13 @@ namespace osu.Game.Online.Chat
{
drawableChannel?.Expire();
if (e.OldValue != null)
TextBox?.Current.UnbindFrom(e.OldValue.TextBoxMessage);
if (e.NewValue == null) return;
TextBox?.Current.BindTo(e.NewValue.TextBoxMessage);
drawableChannel = CreateDrawableChannel(e.NewValue);
drawableChannel.CreateChatLineAction = CreateMessage;
drawableChannel.Padding = new MarginPadding { Bottom = postingTextBox ? text_box_height : 0 };

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@ -128,9 +128,8 @@ namespace osu.Game.Overlays.Chat
chattingTextContainer.FadeTo(showSearch ? 0 : 1);
searchIconContainer.FadeTo(showSearch ? 1 : 0);
// Clear search terms if any exist when switching back to chat mode
if (!showSearch)
OnSearchTermsChanged?.Invoke(string.Empty);
if (showSearch)
OnSearchTermsChanged?.Invoke(chatTextBox.Current.Value);
}, true);
currentChannel.BindValueChanged(change =>
@ -151,6 +150,12 @@ namespace osu.Game.Overlays.Chat
chattingText.Text = ChatStrings.TalkingIn(newChannel.Name);
break;
}
if (change.OldValue != null)
chatTextBox.Current.UnbindFrom(change.OldValue.TextBoxMessage);
if (newChannel != null)
chatTextBox.Current.BindTo(newChannel.TextBoxMessage);
}, true);
}

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@ -24,7 +24,6 @@ namespace osu.Game.Overlays.Chat
bool showSearch = change.NewValue;
PlaceholderText = showSearch ? HomeStrings.SearchPlaceholder : ChatStrings.InputPlaceholder;
Text = string.Empty;
}, true);
}