mirror of
https://github.com/ppy/osu
synced 2025-01-19 04:20:59 +00:00
Remove unnecessary initial call to HitObjectApplied bound method
Was causing test failures. Looks to be unnecessary on a check of when HitObjectApplied is invoked.
This commit is contained in:
parent
9bf4f04339
commit
b96a594546
@ -45,7 +45,6 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
|
|||||||
BorderColour = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.SliderBorder)?.Value ?? Color4.White;
|
BorderColour = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.SliderBorder)?.Value ?? Color4.White;
|
||||||
|
|
||||||
drawableObject.HitObjectApplied += onHitObjectApplied;
|
drawableObject.HitObjectApplied += onHitObjectApplied;
|
||||||
onHitObjectApplied(drawableObject);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void onHitObjectApplied(DrawableHitObject obj)
|
private void onHitObjectApplied(DrawableHitObject obj)
|
||||||
|
Loading…
Reference in New Issue
Block a user