Remove unnecessary initial call to HitObjectApplied bound method

Was causing test failures. Looks to be unnecessary on a check of when
HitObjectApplied is invoked.
This commit is contained in:
Dean Herbert 2021-02-09 15:11:58 +09:00
parent 9bf4f04339
commit b96a594546
1 changed files with 0 additions and 1 deletions

View File

@ -45,7 +45,6 @@ private void load(ISkinSource skin, DrawableHitObject drawableObject)
BorderColour = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.SliderBorder)?.Value ?? Color4.White;
drawableObject.HitObjectApplied += onHitObjectApplied;
onHitObjectApplied(drawableObject);
}
private void onHitObjectApplied(DrawableHitObject obj)