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Make method static to better define its usage
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@ -221,7 +221,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new Beatmap { HitObjects = createHitObjects() };
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protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new Beatmap { HitObjects = createHitObjects() };
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private List<HitObject> createHitObjects() => new List<HitObject>
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private static List<HitObject> createHitObjects() => new List<HitObject>
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{
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{
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new Slider
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new Slider
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{
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{
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