From b9374cae55ade91632302f64eacef6bf9ab9f64a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 8 Nov 2022 14:38:02 +0900 Subject: [PATCH] Hide settings/notifications regardless of `IsPresent` state of new overlay --- osu.Game/OsuGame.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 0015de7da1..7476324e11 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -1002,13 +1002,13 @@ namespace osu.Game { otherOverlays.Where(o => o != overlay).ForEach(o => o.Hide()); + Settings.Hide(); + Notifications.Hide(); + // Partially visible so leave it at the current depth. if (overlay.IsPresent) return; - Settings.Hide(); - Notifications.Hide(); - // Show above all other overlays. if (overlay.IsLoaded) overlayContent.ChangeChildDepth(overlay, (float)-Clock.CurrentTime);