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https://github.com/ppy/osu
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Add tabcontrol logic to news overlay
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0e5561c783
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@ -12,6 +12,9 @@ namespace osu.Game.Tests.Visual.Online
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Add(news = new NewsOverlay());
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AddStep(@"Show", news.Show);
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AddStep(@"Hide", news.Hide);
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AddStep(@"Show front page", () => news.ShowFrontPage());
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AddStep(@"Custom article", () => news.Current.Value = "Test Article 101");
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}
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}
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}
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@ -1,10 +1,12 @@
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using System;
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namespace osu.Game.Overlays.News
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{
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@ -14,9 +16,21 @@ namespace osu.Game.Overlays.News
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private NewsHeaderTitle title;
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public readonly Bindable<string> Current = new Bindable<string>(null);
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public Action ShowFrontPage;
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public NewsHeader()
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{
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TabControl.AddItem(front_page_string);
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TabControl.Current.ValueChanged += e =>
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{
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if (e.NewValue == front_page_string)
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ShowFrontPage?.Invoke();
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};
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Current.ValueChanged += showArticle;
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}
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[BackgroundDependencyLoader]
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@ -25,6 +39,25 @@ namespace osu.Game.Overlays.News
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TabControl.AccentColour = colour.Violet;
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}
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private void showArticle(ValueChangedEvent<string> e)
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{
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if (e.OldValue != null)
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TabControl.RemoveItem(e.OldValue);
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if (e.NewValue != null)
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{
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TabControl.AddItem(e.NewValue);
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TabControl.Current.Value = e.NewValue;
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title.IsReadingArticle = true;
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}
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else
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{
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TabControl.Current.Value = front_page_string;
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title.IsReadingArticle = false;
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}
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}
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protected override Drawable CreateBackground() => new NewsHeaderBackground();
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protected override Drawable CreateContent() => new Container();
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@ -52,7 +85,7 @@ namespace osu.Game.Overlays.News
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public bool IsReadingArticle
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{
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set => Section = value ? article_string : front_page_string;
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set => Section = value ? article_string : front_page_string;
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}
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public NewsHeaderTitle()
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@ -1,4 +1,5 @@
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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@ -12,6 +13,8 @@ namespace osu.Game.Overlays
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{
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private NewsHeader header;
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public readonly Bindable<string> Current = new Bindable<string>(null);
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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@ -37,6 +40,16 @@ namespace osu.Game.Overlays
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},
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},
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};
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header.Current.BindTo(Current);
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header.ShowFrontPage = ShowFrontPage;
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Current.TriggerChange();
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}
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public void ShowFrontPage()
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{
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Current.Value = null;
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Show();
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}
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}
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}
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