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https://github.com/ppy/osu
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Merge branch 'master' into fix-music-controller-regressed
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commit
b8e5acfef1
@ -22,19 +22,19 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
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{
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Name = @"Fruit Count",
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Content = fruits.ToString(),
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CreateIcon = () => new BeatmapStatisticSprite("circles"),
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
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},
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new BeatmapStatistic
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{
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Name = @"Juice Stream Count",
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Content = juiceStreams.ToString(),
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CreateIcon = () => new BeatmapStatisticSprite("sliders"),
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
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},
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new BeatmapStatistic
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{
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Name = @"Banana Shower Count",
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Content = bananaShowers.ToString(),
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CreateIcon = () => new BeatmapStatisticSprite("spinners"),
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners),
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}
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};
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}
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@ -40,13 +40,13 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
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new BeatmapStatistic
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{
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Name = @"Note Count",
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CreateIcon = () => new BeatmapStatisticSprite("circles"),
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
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Content = notes.ToString(),
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},
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new BeatmapStatistic
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{
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Name = @"Hold Note Count",
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CreateIcon = () => new BeatmapStatisticSprite("sliders"),
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
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Content = holdnotes.ToString(),
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},
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};
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@ -22,19 +22,19 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
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{
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Name = @"Circle Count",
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Content = circles.ToString(),
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CreateIcon = () => new BeatmapStatisticSprite("circles"),
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
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},
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new BeatmapStatistic
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{
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Name = @"Slider Count",
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Content = sliders.ToString(),
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CreateIcon = () => new BeatmapStatisticSprite("sliders"),
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
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},
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new BeatmapStatistic
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{
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Name = @"Spinner Count",
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Content = spinners.ToString(),
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CreateIcon = () => new BeatmapStatisticSprite("spinners"),
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners),
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}
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};
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}
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@ -21,19 +21,19 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
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new BeatmapStatistic
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{
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Name = @"Hit Count",
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CreateIcon = () => new BeatmapStatisticSprite("circles"),
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
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Content = hits.ToString(),
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},
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new BeatmapStatistic
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{
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Name = @"Drumroll Count",
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CreateIcon = () => new BeatmapStatisticSprite("sliders"),
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
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Content = drumrolls.ToString(),
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},
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new BeatmapStatistic
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{
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Name = @"Swell Count",
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CreateIcon = () => new BeatmapStatisticSprite("spinners"),
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners),
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Content = swells.ToString(),
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}
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};
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@ -14,7 +14,7 @@ namespace osu.Game.Beatmaps
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public IconUsage Icon = FontAwesome.Regular.QuestionCircle;
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/// <summary>
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/// A function to create the icon for display purposes.
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/// A function to create the icon for display purposes. Use default icons available via <see cref="BeatmapStatisticIcon"/> whenever possible for conformity.
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/// </summary>
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public Func<Drawable> CreateIcon;
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43
osu.Game/Beatmaps/BeatmapStatisticIcon.cs
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43
osu.Game/Beatmaps/BeatmapStatisticIcon.cs
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@ -0,0 +1,43 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using Humanizer;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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namespace osu.Game.Beatmaps
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{
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/// <summary>
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/// A default implementation of an icon used to represent beatmap statistics.
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/// </summary>
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public class BeatmapStatisticIcon : Sprite
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{
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private readonly BeatmapStatisticsIconType iconType;
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public BeatmapStatisticIcon(BeatmapStatisticsIconType iconType)
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{
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this.iconType = iconType;
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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Texture = textures.Get($"Icons/BeatmapDetails/{iconType.ToString().Kebaberize()}");
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}
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}
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public enum BeatmapStatisticsIconType
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{
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Accuracy,
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ApproachRate,
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Bpm,
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Circles,
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HpDrain,
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Length,
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OverallDifficulty,
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Size,
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Sliders,
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Spinners,
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}
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}
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@ -1,25 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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namespace osu.Game.Beatmaps
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{
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public class BeatmapStatisticSprite : Sprite
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{
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private readonly string iconName;
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public BeatmapStatisticSprite(string iconName)
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{
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this.iconName = iconName;
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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Texture = textures.Get($"Icons/BeatmapDetails/{iconName}");
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}
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}
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}
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@ -295,7 +295,8 @@ namespace osu.Game.Overlays
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private void changeBeatmap(WorkingBeatmap newWorking)
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{
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// The provided beatmap is same as current, no need to do any changes.
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// This method can potentially be triggered multiple times as it is eagerly fired in next() / prev() to ensure correct execution order
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// (changeBeatmap must be called before consumers receive the bindable changed event, which is not the case when the local beatmap bindable is updated directly).
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if (newWorking == current)
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return;
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@ -1,12 +1,14 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Overlays.Settings.Sections.Gameplay;
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using osu.Game.Rulesets;
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using System.Linq;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Logging;
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namespace osu.Game.Overlays.Settings.Sections
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{
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@ -34,9 +36,17 @@ namespace osu.Game.Overlays.Settings.Sections
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{
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foreach (Ruleset ruleset in rulesets.AvailableRulesets.Select(info => info.CreateInstance()))
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{
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SettingsSubsection section = ruleset.CreateSettings();
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if (section != null)
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Add(section);
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try
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{
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SettingsSubsection section = ruleset.CreateSettings();
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if (section != null)
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Add(section);
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}
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catch (Exception e)
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{
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Logger.Error(e, "Failed to load ruleset settings");
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}
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}
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}
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}
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@ -318,14 +318,14 @@ namespace osu.Game.Screens.Select
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labels.Add(new InfoLabel(new BeatmapStatistic
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{
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Name = "Length",
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CreateIcon = () => new BeatmapStatisticSprite("length"),
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Length),
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Content = TimeSpan.FromMilliseconds(b.BeatmapInfo.Length).ToString(@"m\:ss"),
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}));
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labels.Add(new InfoLabel(new BeatmapStatistic
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{
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Name = "BPM",
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CreateIcon = () => new BeatmapStatisticSprite("bpm"),
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Bpm),
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Content = getBPMRange(b),
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}));
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