mirror of https://github.com/ppy/osu
Adjust input drum transition slightly.
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@ -139,7 +139,7 @@ protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
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{
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target.FadeTo(Math.Min(target.Alpha + 0.4f, 1), 40, EasingTypes.OutQuint);
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target.Delay(40);
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target.FadeOut(600, EasingTypes.OutQuint);
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target.FadeOut(1000, EasingTypes.OutQuint);
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}
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return false;
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