mirror of https://github.com/ppy/osu
Add failing tests for desired multiple selection behaviour
This commit is contained in:
parent
7ba93aac27
commit
b8b86cbd2a
|
@ -85,6 +85,46 @@ public void TestSingleSelection()
|
|||
hitObjectHasVelocity(1, 5);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMultipleSelectionWithSameSliderVelocity()
|
||||
{
|
||||
AddStep("unify slider velocity", () =>
|
||||
{
|
||||
foreach (var h in EditorBeatmap.HitObjects)
|
||||
h.DifficultyControlPoint.SliderVelocity = 1.5;
|
||||
});
|
||||
|
||||
AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
|
||||
clickDifficultyPiece(0);
|
||||
velocityPopoverHasSingleValue(1.5);
|
||||
|
||||
dismissPopover();
|
||||
|
||||
clickDifficultyPiece(1);
|
||||
velocityPopoverHasSingleValue(1.5);
|
||||
|
||||
setVelocityViaPopover(5);
|
||||
hitObjectHasVelocity(0, 5);
|
||||
hitObjectHasVelocity(1, 5);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMultipleSelectionWithDifferentSliderVelocity()
|
||||
{
|
||||
AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
|
||||
clickDifficultyPiece(0);
|
||||
velocityPopoverHasIndeterminateValue();
|
||||
|
||||
dismissPopover();
|
||||
|
||||
clickDifficultyPiece(1);
|
||||
velocityPopoverHasIndeterminateValue();
|
||||
|
||||
setVelocityViaPopover(3);
|
||||
hitObjectHasVelocity(0, 3);
|
||||
hitObjectHasVelocity(1, 3);
|
||||
}
|
||||
|
||||
private void clickDifficultyPiece(int objectIndex) => AddStep($"click {objectIndex.ToOrdinalWords()} difficulty piece", () =>
|
||||
{
|
||||
var difficultyPiece = this.ChildrenOfType<DifficultyPointPiece>().Single(piece => piece.HitObject == EditorBeatmap.HitObjects.ElementAt(objectIndex));
|
||||
|
@ -101,6 +141,14 @@ private void velocityPopoverHasSingleValue(double velocity) => AddUntilStep($"ve
|
|||
return slider?.Current.Value == velocity;
|
||||
});
|
||||
|
||||
private void velocityPopoverHasIndeterminateValue() => AddUntilStep("velocity popover has indeterminate value", () =>
|
||||
{
|
||||
var popover = this.ChildrenOfType<DifficultyPointPiece.DifficultyEditPopover>().SingleOrDefault();
|
||||
var slider = popover?.ChildrenOfType<SliderWithTextBoxInput<double>>().Single();
|
||||
|
||||
return slider != null && slider.Current.Value == null;
|
||||
});
|
||||
|
||||
private void dismissPopover()
|
||||
{
|
||||
AddStep("dismiss popover", () => InputManager.Key(Key.Escape));
|
||||
|
|
Loading…
Reference in New Issue