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HitExplosion -> DrawableOsuJudgementInfo.
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@ -9,9 +9,9 @@ using osu.Game.Modes.Judgements;
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namespace osu.Game.Modes.Osu.Objects.Drawables
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{
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public class HitExplosion : DrawableJudgementInfo<OsuJudgementInfo>
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public class DrawableOsuJudgementInfo : DrawableJudgementInfo<OsuJudgementInfo>
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{
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public HitExplosion(OsuJudgementInfo judgement) : base(judgement)
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public DrawableOsuJudgementInfo(OsuJudgementInfo judgement) : base(judgement)
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{
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}
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@ -85,7 +85,7 @@ namespace osu.Game.Modes.Osu.UI
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public override void OnJudgement(DrawableHitObject<OsuHitObject, OsuJudgementInfo> judgedObject)
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{
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HitExplosion explosion = new HitExplosion(judgedObject.Judgement)
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DrawableOsuJudgementInfo explosion = new DrawableOsuJudgementInfo(judgedObject.Judgement)
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{
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Origin = Anchor.Centre,
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Position = judgedObject.HitObject.StackedEndPosition + judgedObject.Judgement.PositionOffset
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@ -58,7 +58,7 @@
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<Compile Include="Objects\Drawables\Pieces\ExplodePiece.cs" />
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<Compile Include="Objects\Drawables\Pieces\FlashPiece.cs" />
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<Compile Include="Objects\Drawables\Pieces\GlowPiece.cs" />
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<Compile Include="Objects\Drawables\HitExplosion.cs" />
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<Compile Include="Objects\Drawables\DrawableOsuJudgementInfo.cs" />
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<Compile Include="Objects\Drawables\Pieces\NumberPiece.cs" />
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<Compile Include="Objects\Drawables\DrawableSliderTick.cs" />
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<Compile Include="Objects\Drawables\Pieces\RingPiece.cs" />
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