From b8130bd3669f447a8179c13ba889207f261c262c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 25 May 2020 18:26:21 +0900 Subject: [PATCH] Make mania selection blueprint abstract --- .../Edit/Blueprints/ManiaSelectionBlueprint.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs index b8574b804e..0089a9fbee 100644 --- a/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs @@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints { - public class ManiaSelectionBlueprint : OverlaySelectionBlueprint + public abstract class ManiaSelectionBlueprint : OverlaySelectionBlueprint { public new DrawableManiaHitObject DrawableObject => (DrawableManiaHitObject)base.DrawableObject; @@ -21,7 +21,7 @@ public class ManiaSelectionBlueprint : OverlaySelectionBlueprint [Resolved] private IManiaHitObjectComposer composer { get; set; } - public ManiaSelectionBlueprint(DrawableHitObject drawableObject) + protected ManiaSelectionBlueprint(DrawableHitObject drawableObject) : base(drawableObject) { RelativeSizeAxes = Axes.None;