Make mania selection blueprint abstract

This commit is contained in:
Dean Herbert 2020-05-25 18:26:21 +09:00
parent 5cf3d53534
commit b8130bd366
1 changed files with 2 additions and 2 deletions

View File

@ -11,7 +11,7 @@
namespace osu.Game.Rulesets.Mania.Edit.Blueprints
{
public class ManiaSelectionBlueprint : OverlaySelectionBlueprint
public abstract class ManiaSelectionBlueprint : OverlaySelectionBlueprint
{
public new DrawableManiaHitObject DrawableObject => (DrawableManiaHitObject)base.DrawableObject;
@ -21,7 +21,7 @@ public class ManiaSelectionBlueprint : OverlaySelectionBlueprint
[Resolved]
private IManiaHitObjectComposer composer { get; set; }
public ManiaSelectionBlueprint(DrawableHitObject drawableObject)
protected ManiaSelectionBlueprint(DrawableHitObject drawableObject)
: base(drawableObject)
{
RelativeSizeAxes = Axes.None;