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Add mania statistics
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@ -4,6 +4,7 @@
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using System.Collections.Generic;
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using System.Linq;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.UI;
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@ -29,5 +30,33 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
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{
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Stages.Add(defaultStage);
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}
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public override IEnumerable<BeatmapStatistic> GetStatistics()
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{
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int holdnotes = HitObjects.Count(s => s is HoldNote);
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int notes = HitObjects.Count - holdnotes;
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return new[]
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{
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new BeatmapStatistic
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{
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Name = @"Object Count",
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Content = HitObjects.Count.ToString(),
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Icon = FontAwesome.fa_circle
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},
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new BeatmapStatistic
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{
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Name = @"Note Count",
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Content = notes.ToString(),
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Icon = FontAwesome.fa_circle_o
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},
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new BeatmapStatistic
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{
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Name = @"Hold Note Count",
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Content = holdnotes.ToString(),
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Icon = FontAwesome.fa_circle
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},
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};
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}
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}
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}
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