Merge pull request #1191 from peppy/direct-concurrency

Disallow concurrent download
This commit is contained in:
Dan Balasescu 2017-08-25 13:05:34 +09:00 committed by GitHub
commit b69c099d0f
2 changed files with 63 additions and 37 deletions

View File

@ -29,7 +29,7 @@ namespace osu.Game.Overlays.Direct
{
public abstract class DirectPanel : Container
{
protected readonly BeatmapSetInfo SetInfo;
public readonly BeatmapSetInfo SetInfo;
protected Box BlackBackground;
@ -108,10 +108,23 @@ namespace osu.Game.Overlays.Direct
base.OnHoverLost(state);
}
// this should eventually be moved to a more central place, like BeatmapManager.
private DownloadBeatmapSetRequest downloadRequest;
protected void StartDownload()
{
if (api == null) return;
// we already have an active download running.
if (downloadRequest != null)
{
content.MoveToX(-5, 50, Easing.OutSine).Then()
.MoveToX(5, 100, Easing.InOutSine).Then()
.MoveToX(-5, 100, Easing.InOutSine).Then()
.MoveToX(0, 50, Easing.InSine).Then();
return;
}
if (!api.LocalUser.Value.IsSupporter)
{
notifications.Post(new SimpleNotification
@ -132,16 +145,18 @@ namespace osu.Game.Overlays.Direct
Text = $"Downloading {SetInfo.Metadata.Artist} - {SetInfo.Metadata.Title}",
};
var request = new DownloadBeatmapSetRequest(SetInfo);
request.Failure += e =>
downloadRequest = new DownloadBeatmapSetRequest(SetInfo);
downloadRequest.Failure += e =>
{
progressBar.Current.Value = 0;
progressBar.FadeOut(500);
downloadNotification.State = ProgressNotificationState.Completed;
Logger.Error(e, "Failed to get beatmap download information");
downloadRequest = null;
};
request.Progress += (current, total) =>
downloadRequest.Progress += (current, total) =>
{
float progress = (float)current / total;
@ -151,7 +166,7 @@ namespace osu.Game.Overlays.Direct
downloadNotification.Progress = progress;
};
request.Success += data =>
downloadRequest.Success += data =>
{
progressBar.Current.Value = 1;
progressBar.FadeOut(500);
@ -165,14 +180,15 @@ namespace osu.Game.Overlays.Direct
downloadNotification.CancelRequested += () =>
{
request.Cancel();
downloadRequest.Cancel();
downloadRequest = null;
return true;
};
notifications.Post(downloadNotification);
// don't run in the main api queue as this is a long-running task.
Task.Run(() => request.Perform(api));
Task.Run(() => downloadRequest.Perform(api));
}
public class DownloadBeatmapSetRequest : APIDownloadRequest

View File

@ -30,7 +30,7 @@ namespace osu.Game.Overlays
private readonly FillFlowContainer resultCountsContainer;
private readonly OsuSpriteText resultCountsText;
private readonly FillFlowContainer<DirectPanel> panels;
private FillFlowContainer<DirectPanel> panels;
protected override Color4 BackgroundColour => OsuColour.FromHex(@"485e74");
protected override Color4 TrianglesColourLight => OsuColour.FromHex(@"465b71");
@ -48,17 +48,6 @@ namespace osu.Game.Overlays
if (beatmapSets?.Equals(value) ?? false) return;
beatmapSets = value;
if (BeatmapSets == null)
{
foreach (var p in panels.Children)
{
p.FadeOut(200);
p.Expire();
}
return;
}
recreatePanels(Filter.DisplayStyleControl.DisplayStyle.Value);
}
}
@ -108,13 +97,6 @@ namespace osu.Game.Overlays
},
}
},
panels = new FillFlowContainer<DirectPanel>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(panel_padding),
Margin = new MarginPadding { Top = 10 },
},
};
Filter.Search.Current.ValueChanged += text => { if (text != string.Empty) Header.Tabs.Current.Value = DirectTab.Search; };
@ -161,11 +143,19 @@ namespace osu.Game.Overlays
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, APIAccess api, RulesetStore rulesets)
private void load(OsuColour colours, APIAccess api, RulesetStore rulesets, BeatmapManager beatmaps)
{
this.api = api;
this.rulesets = rulesets;
resultCountsContainer.Colour = colours.Yellow;
beatmaps.BeatmapSetAdded += setAdded;
}
private void setAdded(BeatmapSetInfo set)
{
// if a new map was imported, we should remove it from search results (download completed etc.)
panels?.FirstOrDefault(p => p.SetInfo.OnlineBeatmapSetID == set.OnlineBeatmapSetID)?.FadeOut(400).Expire();
}
private void updateResultCounts()
@ -185,18 +175,38 @@ namespace osu.Game.Overlays
private void recreatePanels(PanelDisplayStyle displayStyle)
{
if (panels != null)
{
panels.FadeOut(200);
panels.Expire();
panels = null;
}
if (BeatmapSets == null) return;
panels.ChildrenEnumerable = BeatmapSets.Select<BeatmapSetInfo, DirectPanel>(b =>
{
switch (displayStyle)
{
case PanelDisplayStyle.Grid:
return new DirectGridPanel(b) { Width = 400 };
default:
return new DirectListPanel(b);
}
});
var newPanels = new FillFlowContainer<DirectPanel>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(panel_padding),
Margin = new MarginPadding { Top = 10 },
ChildrenEnumerable = BeatmapSets.Select<BeatmapSetInfo, DirectPanel>(b =>
{
switch (displayStyle)
{
case PanelDisplayStyle.Grid:
return new DirectGridPanel(b) { Width = 400 };
default:
return new DirectListPanel(b);
}
})
};
LoadComponentAsync(newPanels, p =>
{
if (panels != null) ScrollFlow.Remove(panels);
ScrollFlow.Add(panels = newPanels);
});
}
private GetBeatmapSetsRequest getSetsRequest;