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Fix TierColours
assignment
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@ -48,17 +48,14 @@ namespace osu.Game.Graphics.UserInterface
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}
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}
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private Colour4[] tierColours;
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private IReadOnlyList<Colour4> tierColours;
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public Colour4[] TierColours
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public IReadOnlyList<Colour4> TierColours
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{
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get => tierColours;
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set
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{
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if (value.Length == 0 || value == tierColours)
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return;
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tierCount = value.Length;
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tierCount = value.Count;
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tierColours = value;
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graphNeedsUpdate = true;
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@ -53,10 +53,12 @@ namespace osu.Game.Screens.Play.HUD
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public ArgonSongProgressGraph()
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: base(5)
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{
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var colours = new List<Colour4>();
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for (int i = 0; i < 5; i++)
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{
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TierColours[i] = Colour4.White.Opacity(1 / 5f * 0.85f);
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}
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colours.Add(Colour4.White.Opacity(1 / 5f * 0.85f));
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TierColours = colours;
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}
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}
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}
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