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https://github.com/ppy/osu
synced 2024-12-14 02:46:27 +00:00
Add ability to better control slider control point type during placement via Tab
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@ -40,6 +40,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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private PathControlPoint segmentStart;
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private PathControlPoint cursor;
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private int currentSegmentLength;
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private bool usingCustomSegmentType;
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[Resolved(CanBeNull = true)]
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[CanBeNull]
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@ -149,21 +150,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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case SliderPlacementState.ControlPoints:
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if (canPlaceNewControlPoint(out var lastPoint))
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{
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// Place a new point by detatching the current cursor.
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updateCursor();
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cursor = null;
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}
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placeNewControlPoint();
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else
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{
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// Transform the last point into a new segment.
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Debug.Assert(lastPoint != null);
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segmentStart = lastPoint;
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segmentStart.Type = PathType.LINEAR;
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currentSegmentLength = 1;
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}
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beginNewSegment(lastPoint);
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break;
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}
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@ -171,6 +160,18 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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return true;
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}
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private void beginNewSegment(PathControlPoint lastPoint)
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{
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// Transform the last point into a new segment.
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Debug.Assert(lastPoint != null);
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segmentStart = lastPoint;
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segmentStart.Type = PathType.LINEAR;
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currentSegmentLength = 1;
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usingCustomSegmentType = false;
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}
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protected override bool OnDragStart(DragStartEvent e)
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{
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if (e.Button != MouseButton.Left)
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@ -223,6 +224,47 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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base.OnMouseUp(e);
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}
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private static readonly PathType[] path_types =
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[
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PathType.LINEAR,
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PathType.BEZIER,
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PathType.PERFECT_CURVE,
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PathType.BSpline(4),
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];
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protected override bool OnKeyDown(KeyDownEvent e)
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{
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if (e.Repeat)
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return false;
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if (state != SliderPlacementState.ControlPoints)
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return false;
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switch (e.Key)
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{
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case Key.Tab:
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{
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usingCustomSegmentType = true;
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int currentTypeIndex = segmentStart.Type.HasValue ? Array.IndexOf(path_types, segmentStart.Type.Value) : -1;
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if (currentTypeIndex < 0 && e.ShiftPressed)
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currentTypeIndex = 0;
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do
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{
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currentTypeIndex = (path_types.Length + currentTypeIndex + (e.ShiftPressed ? -1 : 1)) % path_types.Length;
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segmentStart.Type = path_types[currentTypeIndex];
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controlPointVisualiser.EnsureValidPathTypes();
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} while (segmentStart.Type != path_types[currentTypeIndex]);
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return true;
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}
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}
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return true;
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}
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protected override void Update()
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{
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base.Update();
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@ -246,6 +288,12 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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private void updatePathType()
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{
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if (usingCustomSegmentType)
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{
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controlPointVisualiser.EnsureValidPathTypes();
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return;
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}
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if (state == SliderPlacementState.Drawing)
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{
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segmentStart.Type = PathType.BSpline(4);
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@ -316,6 +364,13 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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return lastPiece.IsHovered != true;
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}
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private void placeNewControlPoint()
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{
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// Place a new point by detatching the current cursor.
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updateCursor();
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cursor = null;
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}
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private void updateSlider()
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{
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if (state == SliderPlacementState.Drawing)
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