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https://github.com/ppy/osu
synced 2024-12-14 02:46:27 +00:00
Disallow flinging when not in toast state
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d6f90e3b9f
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@ -158,7 +158,10 @@ namespace osu.Game.Overlays
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playDebouncedSample(notification.PopInSampleName);
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if (State.Value == Visibility.Hidden)
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{
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notification.IsInTray = true;
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toastTray.Post(notification);
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}
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else
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addPermanently(notification);
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@ -167,6 +170,8 @@ namespace osu.Game.Overlays
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private void addPermanently(Notification notification)
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{
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notification.IsInTray = false;
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var ourType = notification.GetType();
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int depth = notification.DisplayOnTop ? -runningDepth : runningDepth;
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@ -68,6 +68,11 @@ namespace osu.Game.Overlays.Notifications
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; } = null!;
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/// <summary>
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/// Whether this notification is in the <see cref="NotificationOverlayToastTray"/>.
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/// </summary>
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public bool IsInTray { get; set; }
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private readonly Box initialFlash;
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private Box background = null!;
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@ -262,7 +267,7 @@ namespace osu.Game.Overlays.Notifications
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}
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}
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protected override bool OnDragStart(DragStartEvent e) => true;
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protected override bool OnDragStart(DragStartEvent e) => notification.IsInTray;
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protected override void OnDrag(DragEvent e)
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{
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@ -326,7 +331,7 @@ namespace osu.Game.Overlays.Notifications
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public bool FlingLeft()
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{
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if (this.FindClosestParent<NotificationOverlayToastTray>() == null)
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if (!notification.IsInTray)
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return false;
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if (flinging)
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