diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index 053e11104f..6cde7522d4 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -59,7 +59,7 @@ namespace osu.Game.Screens.Play private IdleTracker idleTracker; - [Resolved] + [Resolved(CanBeNull = true)] private NotificationOverlay notificationOverlay { get; set; } [Resolved] @@ -164,7 +164,7 @@ namespace osu.Game.Screens.Play //Checks if the notification has not been shown yet and also if master volume is muted, track/music volume is muted or if the whole game is muted. if (!muteWarningShownOnce && (volumeOverlay.IsMuted.Value || audio.Volume.Value <= audio.Volume.MinValue || audio.VolumeTrack.Value <= audio.VolumeTrack.MinValue)) { - notificationOverlay.Post(new MutedNotification()); + notificationOverlay?.Post(new MutedNotification()); muteWarningShownOnce = true; } }