mirror of
https://github.com/ppy/osu
synced 2025-02-20 12:26:59 +00:00
Include Convert Penalty
For low colour variance
This commit is contained in:
parent
d174099016
commit
b44afb19b1
@ -76,6 +76,11 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
|
||||
double staminaPenalty = simpleColourPenalty(staminaRating, colourRating);
|
||||
staminaRating *= staminaPenalty;
|
||||
|
||||
if (beatmap.BeatmapInfo.Ruleset.OnlineID == 0 && colourRating < 0.05)
|
||||
{
|
||||
staminaPenalty *= 0.25;
|
||||
}
|
||||
|
||||
double combinedRating = locallyCombinedDifficulty(colour, rhythm, stamina, staminaPenalty);
|
||||
double separatedRating = norm(1.5, colourRating, rhythmRating, staminaRating);
|
||||
double starRating = 1.4 * separatedRating + 0.5 * combinedRating;
|
||||
|
Loading…
Reference in New Issue
Block a user