Convert `BeatmapMetadata` access to be via a computed property

This commit is contained in:
Dean Herbert 2021-12-22 17:35:18 +09:00
parent ea7d2c06fc
commit b38b300159
1 changed files with 3 additions and 2 deletions

View File

@ -28,7 +28,9 @@ public abstract class WorkingBeatmap : IWorkingBeatmap
{
public readonly BeatmapInfo BeatmapInfo;
public readonly BeatmapSetInfo BeatmapSetInfo;
public readonly BeatmapMetadata Metadata;
// TODO: remove once the fallback lookup is not required (and access via `working.BeatmapInfo.Metadata` directly).
public BeatmapMetadata Metadata => BeatmapInfo.Metadata ?? BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
protected AudioManager AudioManager { get; }
@ -37,7 +39,6 @@ protected WorkingBeatmap(BeatmapInfo beatmapInfo, AudioManager audioManager)
AudioManager = audioManager;
BeatmapInfo = beatmapInfo;
BeatmapSetInfo = beatmapInfo.BeatmapSet;
Metadata = beatmapInfo.Metadata ?? BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
background = new RecyclableLazy<Texture>(GetBackground, BackgroundStillValid);
waveform = new RecyclableLazy<Waveform>(GetWaveform);