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More xmldocs to hitobject/drawablehitobject
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Judgements
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{
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/// <summary>
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/// The scoring information provided by a <see cref="HitObject"/>.
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/// </summary>
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public class Judgement
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{
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/// <summary>
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Judgements
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{
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/// <summary>
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/// The scoring result of a <see cref="DrawableHitObject"/>.
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/// </summary>
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public class JudgementResult
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{
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/// <summary>
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@ -19,22 +23,22 @@ namespace osu.Game.Rulesets.Judgements
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/// <summary>
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/// The offset from a perfect hit at which this <see cref="JudgementResult"/> occurred.
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/// Populated when added via <see cref="DrawableHitObject.ApplyJudgement"/>.
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/// Populated when this <see cref="JudgementResult"/> is applied via <see cref="DrawableHitObject.ApplyResult"/>.
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/// </summary>
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public double TimeOffset { get; internal set; }
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/// <summary>
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/// The combo prior to this judgement occurring.
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/// The combo prior to this <see cref="JudgementResult"/> occurring.
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/// </summary>
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public int ComboAtJudgement { get; internal set; }
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/// <summary>
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/// The highest combo achieved prior to this judgement occurring.
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/// The highest combo achieved prior to this <see cref="JudgementResult"/> occurring.
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/// </summary>
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public int HighestComboAtJudgement { get; internal set; }
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/// <summary>
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/// Whether this <see cref="Judgement"/> has a result.
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/// Whether a miss or hit occurred.
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/// </summary>
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public bool HasResult => Type > HitResult.None;
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@ -43,6 +47,10 @@ namespace osu.Game.Rulesets.Judgements
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/// </summary>
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public bool IsHit => Type > HitResult.Miss;
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/// <summary>
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/// Creates a new <see cref="JudgementResult"/>.
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/// </summary>
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/// <param name="judgement">The <see cref="Judgement"/> to refer to for scoring information.</param>
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public JudgementResult(Judgement judgement)
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{
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Judgement = judgement;
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@ -67,6 +67,9 @@ namespace osu.Game.Rulesets.Objects.Drawables
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/// </summary>
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public bool Judged => Result?.HasResult ?? true;
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/// <summary>
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/// The scoring result of this <see cref="DrawableHitObject"/>.
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/// </summary>
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public readonly JudgementResult Result;
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private bool judgementOccurred;
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@ -177,9 +180,10 @@ namespace osu.Game.Rulesets.Objects.Drawables
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}
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/// <summary>
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/// Notifies that a new judgement has occurred for this <see cref="DrawableHitObject"/>.
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/// Applies the <see cref="Result"/> of this <see cref="DrawableHitObject"/>, notifying responders such as
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/// the <see cref="ScoreProcessor"/> of the <see cref="JudgementResult"/>.
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/// </summary>
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/// <param name="judgement">The <see cref="Judgement"/>.</param>
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/// <param name="application">The callback that applies changes to the <see cref="JudgementResult"/>.</param>
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protected void ApplyResult(Action<JudgementResult> application)
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{
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application?.Invoke(Result);
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@ -240,6 +244,10 @@ namespace osu.Game.Rulesets.Objects.Drawables
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{
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}
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/// <summary>
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/// Creates the <see cref="JudgementResult"/> that represents the scoring result for this <see cref="DrawableHitObject"/>.
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/// </summary>
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/// <param name="judgement">The <see cref="Judgement"/> that provides the scoring information.</param>
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protected virtual JudgementResult CreateJudgementResult(Judgement judgement) => new JudgementResult(judgement);
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}
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@ -108,10 +108,14 @@ namespace osu.Game.Rulesets.Objects
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{
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}
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protected virtual Judgement CreateJudgement() => null;
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protected void AddNested(HitObject hitObject) => nestedHitObjects.Value.Add(hitObject);
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/// <summary>
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/// Creates the <see cref="Judgement"/> that represents the scoring information for this <see cref="HitObject"/>.
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/// May be null.
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/// </summary>
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protected virtual Judgement CreateJudgement() => null;
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/// <summary>
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/// Creates the <see cref="HitWindows"/> for this <see cref="HitObject"/>.
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/// This can be null to indicate that the <see cref="HitObject"/> has no <see cref="HitWindows"/>.
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