Basic implementation of new RankingsOverlayHeader

This commit is contained in:
Andrei Zavatski 2020-02-03 20:20:35 +03:00
parent 9c16fdca97
commit b284170437
6 changed files with 79 additions and 26 deletions

View File

@ -3,8 +3,9 @@
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Rankings;
using osu.Game.Rulesets;
using osu.Game.Users;
@ -15,24 +16,21 @@ namespace osu.Game.Tests.Visual.Online
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(DismissableFlag),
typeof(HeaderTitle),
typeof(RankingsRulesetSelector),
typeof(RankingsScopeSelector),
typeof(RankingsHeader),
typeof(RankingsOverlayHeader),
};
[Cached]
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Green);
public TestSceneRankingsHeader()
{
var countryBindable = new Bindable<Country>();
var ruleset = new Bindable<RulesetInfo>();
var scope = new Bindable<RankingsScope>();
Add(new RankingsHeader
Add(new RankingsOverlayHeader
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scope = { BindTarget = scope },
Current = { BindTarget = scope },
Country = { BindTarget = countryBindable },
Ruleset = { BindTarget = ruleset },
Spotlights = new[]

View File

@ -14,7 +14,7 @@ namespace osu.Game.Overlays.Changelog
{
public class ChangelogHeader : BreadcrumbControlOverlayHeader
{
public readonly Bindable<APIChangelogBuild> Current = new Bindable<APIChangelogBuild>();
public readonly Bindable<APIChangelogBuild> Build = new Bindable<APIChangelogBuild>();
public Action ListingSelected;
@ -25,18 +25,18 @@ namespace osu.Game.Overlays.Changelog
public ChangelogHeader()
{
TabControl.AddItem(listing_string);
TabControl.Current.ValueChanged += e =>
Current.ValueChanged += e =>
{
if (e.NewValue == listing_string)
ListingSelected?.Invoke();
};
Current.ValueChanged += showBuild;
Build.ValueChanged += showBuild;
Streams.Current.ValueChanged += e =>
{
if (e.NewValue?.LatestBuild != null && !e.NewValue.Equals(Current.Value?.UpdateStream))
Current.Value = e.NewValue.LatestBuild;
if (e.NewValue?.LatestBuild != null && !e.NewValue.Equals(Build.Value?.UpdateStream))
Build.Value = e.NewValue.LatestBuild;
};
}
@ -50,7 +50,7 @@ namespace osu.Game.Overlays.Changelog
if (e.NewValue != null)
{
TabControl.AddItem(e.NewValue.ToString());
TabControl.Current.Value = e.NewValue.ToString();
Current.Value = e.NewValue.ToString();
updateCurrentStream();
@ -58,7 +58,7 @@ namespace osu.Game.Overlays.Changelog
}
else
{
TabControl.Current.Value = listing_string;
Current.Value = listing_string;
Streams.Current.Value = null;
title.Version = null;
}
@ -86,10 +86,10 @@ namespace osu.Game.Overlays.Changelog
private void updateCurrentStream()
{
if (Current.Value == null)
if (Build.Value == null)
return;
Streams.Current.Value = Streams.Items.FirstOrDefault(s => s.Name == Current.Value.UpdateStream.Name);
Streams.Current.Value = Streams.Items.FirstOrDefault(s => s.Name == Build.Value.UpdateStream.Name);
}
private class ChangelogHeaderTitle : ScreenTitle

View File

@ -78,7 +78,7 @@ namespace osu.Game.Overlays
sampleBack = audio.Samples.Get(@"UI/generic-select-soft");
Header.Current.BindTo(Current);
Header.Build.BindTo(Current);
Current.BindValueChanged(e =>
{

View File

@ -14,7 +14,7 @@ namespace osu.Game.Overlays.News
private NewsHeaderTitle title;
public readonly Bindable<string> Current = new Bindable<string>(null);
public readonly Bindable<string> Post = new Bindable<string>(null);
public Action ShowFrontPage;
@ -22,13 +22,13 @@ namespace osu.Game.Overlays.News
{
TabControl.AddItem(front_page_string);
TabControl.Current.ValueChanged += e =>
Current.ValueChanged += e =>
{
if (e.NewValue == front_page_string)
ShowFrontPage?.Invoke();
};
Current.ValueChanged += showPost;
Post.ValueChanged += showPost;
}
private void showPost(ValueChangedEvent<string> e)
@ -39,13 +39,13 @@ namespace osu.Game.Overlays.News
if (e.NewValue != null)
{
TabControl.AddItem(e.NewValue);
TabControl.Current.Value = e.NewValue;
Current.Value = e.NewValue;
title.IsReadingPost = true;
}
else
{
TabControl.Current.Value = front_page_string;
Current.Value = front_page_string;
title.IsReadingPost = false;
}
}

View File

@ -0,0 +1,48 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Bindables;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets;
using osu.Game.Users;
using System.Collections.Generic;
namespace osu.Game.Overlays.Rankings
{
public class RankingsOverlayHeader : TabControlOverlayHeader<RankingsScope>
{
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
public readonly Bindable<Country> Country = new Bindable<Country>();
public IEnumerable<Spotlight> Spotlights { get; set; }
protected override ScreenTitle CreateTitle() => new RankingsTitle
{
Scope = { BindTarget = Current }
};
protected override Drawable CreateTitleContent() => new OverlayRulesetSelector
{
Current = Ruleset
};
private class RankingsTitle : ScreenTitle
{
public readonly Bindable<RankingsScope> Scope = new Bindable<RankingsScope>();
public RankingsTitle()
{
Title = "ranking";
}
protected override void LoadComplete()
{
base.LoadComplete();
Scope.BindValueChanged(scope => Section = scope.NewValue.ToString().ToLowerInvariant(), true);
}
protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/rankings");
}
}
}

View File

@ -3,6 +3,7 @@
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
@ -19,6 +20,8 @@ namespace osu.Game.Overlays
/// <typeparam name="T">The type of item to be represented by tabs.</typeparam>
public abstract class TabControlOverlayHeader<T> : OverlayHeader
{
public readonly Bindable<T> Current = new Bindable<T>();
protected OsuTabControl<T> TabControl;
private readonly Box controlBackground;
@ -35,7 +38,11 @@ namespace osu.Game.Overlays
{
RelativeSizeAxes = Axes.Both,
},
TabControl = CreateTabControl().With(control => control.Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN })
TabControl = CreateTabControl().With(control =>
{
control.Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN };
control.Current = Current;
})
}
});
}