diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs index 4bca87204a..06f3360f7f 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs @@ -54,7 +54,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty if (mods.Any(h => h is OsuModRelax)) { - effectiveMissCount += countOk + countMeh; + effectiveMissCount = Math.Min(effectiveMissCount + countOk + countMeh, totalHits); multiplier *= 0.6; }