Guard against potential exception while blocking realm

This commit is contained in:
Dean Herbert 2022-01-24 18:24:25 +09:00
parent 9ff9611296
commit b0919722ac

View File

@ -1,11 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Game.Database;
using osu.Game.Localisation;
@ -52,30 +54,38 @@ namespace osu.Game.Overlays.Settings.Sections.DebugSettings
blockAction.Action = () =>
{
var blocking = realmFactory.BlockAllOperations();
blockAction.Enabled.Value = false;
// As a safety measure, unblock after 10 seconds.
// This is to handle the case where a dev may block, but then something on the update thread
// accesses realm and blocks for eternity.
Task.Factory.StartNew(() =>
try
{
Thread.Sleep(10000);
unblock();
});
var token = realmFactory.BlockAllOperations();
unblockAction.Action = unblock;
blockAction.Enabled.Value = false;
void unblock()
{
blocking?.Dispose();
blocking = null;
Scheduler.Add(() =>
// As a safety measure, unblock after 10 seconds.
// This is to handle the case where a dev may block, but then something on the update thread
// accesses realm and blocks for eternity.
Task.Factory.StartNew(() =>
{
blockAction.Enabled.Value = true;
unblockAction.Action = null;
Thread.Sleep(10000);
unblock();
});
unblockAction.Action = unblock;
void unblock()
{
token?.Dispose();
token = null;
Scheduler.Add(() =>
{
blockAction.Enabled.Value = true;
unblockAction.Action = null;
});
}
}
catch (Exception e)
{
Logger.Error(e, "Blocking realm failed");
}
};
}