diff --git a/osu.Game/Screens/Play/HUD/InputTrigger.cs b/osu.Game/Screens/Play/HUD/InputTrigger.cs index edc61ec142..72dade25f6 100644 --- a/osu.Game/Screens/Play/HUD/InputTrigger.cs +++ b/osu.Game/Screens/Play/HUD/InputTrigger.cs @@ -34,6 +34,11 @@ namespace osu.Game.Screens.Play.HUD /// public IBindable ActivationCount => activationCount; + /// + /// Whether this is currently active. + /// + public bool IsActive { get; private set; } + /// /// Whether any activation or deactivation of this impacts its /// @@ -49,6 +54,7 @@ namespace osu.Game.Screens.Play.HUD if (forwardPlayback && isCounting.Value) activationCount.Value++; + IsActive = true; OnActivate?.Invoke(forwardPlayback); } @@ -57,6 +63,7 @@ namespace osu.Game.Screens.Play.HUD if (!forwardPlayback && isCounting.Value) activationCount.Value--; + IsActive = false; OnDeactivate?.Invoke(forwardPlayback); } } diff --git a/osu.Game/Screens/Play/HUD/KeyCounter.cs b/osu.Game/Screens/Play/HUD/KeyCounter.cs index 66f9dfd6f2..b506694044 100644 --- a/osu.Game/Screens/Play/HUD/KeyCounter.cs +++ b/osu.Game/Screens/Play/HUD/KeyCounter.cs @@ -36,6 +36,14 @@ namespace osu.Game.Screens.Play.HUD Trigger.OnDeactivate += Deactivate; } + protected override void LoadComplete() + { + base.LoadComplete(); + + if (Trigger.IsActive) + Activate(); + } + protected virtual void Activate(bool forwardPlayback = true) { isActive.Value = true;