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Adjust transforms of EditorScreen
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@ -30,12 +30,12 @@ namespace osu.Game.Screens.Edit.Screens
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this.ScaleTo(0.5f).FadeTo(0)
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this.ScaleTo(0.5f).FadeTo(0)
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.Then()
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.Then()
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.ScaleTo(1f, 500, Easing.OutQuint).FadeTo(1f, 500, Easing.OutQuint);
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.ScaleTo(1f, 500, Easing.OutQuint).FadeTo(1f, 250, Easing.OutQuint);
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}
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}
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public void Exit()
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public void Exit()
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{
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{
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this.ScaleTo(1.5f, 500).FadeOut(500f).Expire();
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this.ScaleTo(1.5f, 500).FadeOut(250).Expire();
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}
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}
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}
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}
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}
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}
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