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Add failing encode test
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@ -432,7 +432,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
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CultureInfo.CurrentCulture = originalCulture;
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}
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private class TestLegacyScoreDecoder : LegacyScoreDecoder
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public class TestLegacyScoreDecoder : LegacyScoreDecoder
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{
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private readonly int beatmapVersion;
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55
osu.Game.Tests/Beatmaps/Formats/LegacyScoreEncoderTest.cs
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55
osu.Game.Tests/Beatmaps/Formats/LegacyScoreEncoderTest.cs
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@ -0,0 +1,55 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.IO;
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using NUnit.Framework;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Rulesets.Catch;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Scoring.Legacy;
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using osu.Game.Tests.Resources;
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namespace osu.Game.Tests.Beatmaps.Formats
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{
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public class LegacyScoreEncoderTest
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{
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[TestCase(1, 3)]
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[TestCase(1, 0)]
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[TestCase(0, 3)]
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public void CatchMergesFruitAndDropletMisses(int missCount, int largeTickMissCount)
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{
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var ruleset = new CatchRuleset().RulesetInfo;
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var scoreInfo = TestResources.CreateTestScoreInfo(ruleset);
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var beatmap = new TestBeatmap(ruleset);
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scoreInfo.Statistics = new Dictionary<HitResult, int>
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{
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[HitResult.Great] = 50,
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[HitResult.LargeTickHit] = 5,
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[HitResult.Miss] = missCount,
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[HitResult.LargeTickMiss] = largeTickMissCount
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};
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var score = new Score { ScoreInfo = scoreInfo };
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var decodedAfterEncode = encodeThenDecode(LegacyBeatmapDecoder.LATEST_VERSION, score, beatmap);
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Assert.That(decodedAfterEncode.ScoreInfo.GetCountMiss(), Is.EqualTo(missCount + largeTickMissCount));
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}
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private static Score encodeThenDecode(int beatmapVersion, Score score, TestBeatmap beatmap)
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{
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var encodeStream = new MemoryStream();
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var encoder = new LegacyScoreEncoder(score, beatmap);
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encoder.Encode(encodeStream);
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var decodeStream = new MemoryStream(encodeStream.GetBuffer());
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var decoder = new LegacyScoreDecoderTest.TestLegacyScoreDecoder(beatmapVersion);
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var decodedAfterEncode = decoder.Parse(decodeStream);
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return decodedAfterEncode;
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}
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}
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}
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