From af0c15a93c171c3559b6fafb344ac3376b7eb986 Mon Sep 17 00:00:00 2001 From: smoogipoo <smoogipoo@smgi.me> Date: Tue, 24 Sep 2019 16:48:39 +0900 Subject: [PATCH] Fix initial hitobject states not being recomputed correctly --- osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs b/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs index bd1f496dfa..e00597dd56 100644 --- a/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs +++ b/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs @@ -77,6 +77,9 @@ namespace osu.Game.Rulesets.UI.Scrolling if (!initialStateCache.IsValid) { + foreach (var cached in hitObjectInitialStateCache.Values) + cached.Invalidate(); + switch (direction.Value) { case ScrollingDirection.Up: