Make ScopeSelector always visible

This commit is contained in:
Andrei Zavatski 2019-11-22 22:04:58 +03:00
parent d6c9387beb
commit aede1b183a
2 changed files with 15 additions and 9 deletions

View File

@ -17,8 +17,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
LinkFlowContainer text;
AutoSizeAxes = Axes.Both;
Anchor = Anchor.TopCentre;
Origin = Anchor.TopCentre;
Child = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,

View File

@ -33,10 +33,10 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
private readonly ScoreTable scoreTable;
private readonly FillFlowContainer topScoresContainer;
private readonly DimmedLoadingLayer loading;
private readonly FillFlowContainer filterControls;
private readonly LeaderboardModSelector modSelector;
private readonly NoScoresPlaceholder noScoresPlaceholder;
private readonly FillFlowContainer content;
private readonly NotSupporterPlaceholder notSupporterPlaceholder;
[Resolved]
private IAPIProvider api { get; set; }
@ -93,22 +93,30 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
Margin = new MarginPadding { Vertical = spacing },
Children = new Drawable[]
{
filterControls = new FillFlowContainer
new FillFlowContainer
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
AutoSizeAxes = Axes.Both,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, spacing),
Children = new Drawable[]
{
new LeaderboardScopeSelector
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Current = { BindTarget = scope }
},
new NotSupporterPlaceholder(),
notSupporterPlaceholder = new NotSupporterPlaceholder
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Alpha = 0,
},
modSelector = new LeaderboardModSelector
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Ruleset = { BindTarget = ruleset }
}
}
@ -207,7 +215,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
{
scope.Value = BeatmapLeaderboardScope.Global;
modSelector.DeselectAll();
filterControls.FadeTo(api.IsLoggedIn && api.LocalUser.Value.IsSupporter ? 1 : 0);
modSelector.FadeTo(api.IsLoggedIn && api.LocalUser.Value.IsSupporter ? 1 : 0);
}
private void getScores()