mirror of https://github.com/ppy/osu
Fix compilation issues due to misnamed fild
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@ -608,9 +608,9 @@ public void TestImportThenReimportAfterMissingFiles()
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using var importer = new BeatmapModelManager(realmFactory, storage);
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using var store = new RulesetStore(realmFactory, storage);
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var imported = await LoadOszIntoStore(importer, realmFactory.Context);
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var imported = await LoadOszIntoStore(importer, realmFactory.Realm);
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deleteBeatmapSet(imported, realmFactory.Context);
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deleteBeatmapSet(imported, realmFactory.Realm);
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Assert.IsTrue(imported.DeletePending);
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@ -619,7 +619,7 @@ public void TestImportThenReimportAfterMissingFiles()
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Assert.That(imported.Files.All(f => !storage.GetStorageForDirectory("files").Exists(f.File.GetStoragePath())));
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var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Context);
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var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Realm);
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// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
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Assert.IsTrue(imported.ID == importedSecondTime.ID);
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