Move load() to be directly below ctor.

This commit is contained in:
smoogipooo 2017-05-22 20:06:37 +09:00
parent de575b3867
commit adf8bb853e
1 changed files with 4 additions and 4 deletions

View File

@ -47,14 +47,14 @@ protected override void Update()
lastControlPoint = controlPoint;
}
protected virtual void OnNewBeat(int newBeat, double beatLength, TimeSignatures timeSignature, bool kiai)
{
}
[BackgroundDependencyLoader]
private void load(OsuGameBase game)
{
beatmap.BindTo(game.Beatmap);
}
protected virtual void OnNewBeat(int newBeat, double beatLength, TimeSignatures timeSignature, bool kiai)
{
}
}
}